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Alpha

A 9-Victory Novice Contractor played by ShadowsoftheNight in The Call

Alpha is a wolf who will risk his life to become the ultimate spirit wolf and become the reincarnated Amarok.

He is 6 years old, lives in Alaska, and often appears as a large white furred wolf.

Alpha lives in The Call, a setting where videos of the supernatural go viral every day. His Questionnaire has 2 answers.

Attributes

Brawn

6

Charisma

2

Dexterity

3

Intellect

2

Perception

5

Abilities

4 Alertness

2 Animals

5 Athletics

4 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

3 Stealth

3 Survival

0 Technology

0 Thievery

3 Primal scents

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Alpha is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Alpha has no Battle Scars)

Body 8

Stress

5 Mind

Annoyed
0
Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Capture
Near-Death Experience

Traumas

(Alpha has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
Animal You have the body of an animal. You are not capable of fine object manipulation, using equipment made for humans, or speaking a human language. You have no human legal status. Your form may impart other benefits or drawbacks depending on your species. Benefits are limited to a +3 dice bonus to one or two Actions your species is specifically adapted for (e.g. a chameleon blending in, a bloodhound tracking something by scent). You use your sheet’s stats as normal.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.

Loose Ends

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Contractor Timeline

9 Victories - 0 Failures
Remaining Exp: 17 (Earned: 197 - Spent: 180)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Alpha has not written in his journal yet.

Moves

Alpha has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Call can post Moves for Alpha.

Assets And Liabilities

Assets

-3 Cat-Eyes
-6 Clear Conscience
-3 Beautiful
-9 Daredevil
-6 Born Runner

Liabilities

+7 Short Fuse
+6 Finances: Poor
+6 Vengeful
+6 Anti-Social
+9 Animal