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Wick Candern
Biggest Game Hunter

A 1-Victory Newbie Contractor played by SanguineSerpent in Maelstrom

Wick Candern is a Big-Game hunter who will risk his life to become the ultimate Demonic Beastmaster and Kill Occult Monsters.

He is 22 years old, lives in The Woods, in the alps, and often appears as a man with shaggy, unkept black hair, often dressed in tactical gear.

Wick Candern lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal, The Woodsman's Ledger, has 1 entry. His Questionnaire has 4 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

2

Perception

3

Abilities

4 Alertness

4 Animals

3 Athletics

0 Brawl

1 Crafts

0 Culture

0 Drive

5 Firearms

0 Influence

3 Investigation

2 Medicine

2 Melee

3 Occult

0 Performance

0 Science

3 Stealth

2 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Wick Candern is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Concussive Neuropathy (Intellect rolls take twice as long (minimum of two Actions) and you receive a -2 dice penalty to all Initiative rolls.)
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Wolf Fangs (This scar acts as a Disfigurement, whilst also partly restricting your diet.)
  • Body 6

    Stress

    6 Mind

    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Murder
    Anguish
    Near-Death Experience

    Traumas

  • Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats.
  • Fear of the Dark You are utterly terrified of darkness. You must succeed a Self-Control roll in order to leave a well-lit area. If you fail, you may Exert your Mind to face your fear. Take a Mind Damage if you are ever surprised while it’s dark.

  • Source


    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

    Conditions

    From Assets and Liabilities
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

    Loose Ends

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    Contractor Timeline

    1 Victories - 2 Failures
    Remaining Exp: 4 (Earned: 168 - Spent: 164)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Wick Candern has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Wick Candern.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -3 Cat-Eyes
    -3 Nimble Fingers

    Liabilities

    +6 Finances: Poor