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Leaf

A 2-Victory Newbie Contractor played by Potato1936 in Kirobu Detective Agency

Leaf is a Zookeeper who will risk his life to become the ultimate Powerful druid and revive all extinct species.

He is 26 years old, lives in Small towns, and often appears as Sad and alone.

Leaf lives in Kirobu Detective Agency, a setting Where the supernatural is the everyday problem for detectives and police.

Attributes

Brawn

4

Charisma

5

Dexterity

2

Intellect

1

Perception

4

Abilities

5 Alertness

5 Animals

0 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

0 Stealth

4 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
Eaten
1
Bruises
3
Opened wound in the back
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Leaf has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Monsters
Near-Death Experience

Traumas

(Leaf has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.

Loose Ends

A world left behind

Distant Deadly Given by Valoroth
The old world you left behind has left a bad taste in ur old boss’s mouth

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Contractor Timeline

2 Victories - 0 Failures
Remaining Exp: 4 (Earned: 176 - Spent: 172)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Leaf has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Leaf has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Kirobu Detective Agency can post Moves for Leaf.

Assets And Liabilities

Assets

-9 Trained Reflexes
-3 Contortionist
-6 Light Sleeper
-0 Imbued

Liabilities

+6 Short
+6 Anti-Social
+9 Fairy Rules