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Conk

A 9-Victory Novice Contractor played by SoothingCoder in The Circus

Conk is a Wrestler who will risk their life to become the ultimate Fighter and Win Their Fathers Love.

They are 27 years old, live in Suburbs, and often appears as A Tall big Man with black hair.

Conk lives in The Circus, a setting where videos of the supernatural go viral every day. Their journal has 9 entries. Their Questionnaire has 17 answers.

Attributes

Brawn

6

Charisma

4

Dexterity

4

Intellect

1

Perception

3

Abilities

5 Alertness

4 Animals

5 Athletics

5 Brawl

0 Crafts

0 Culture

1 Drive

0 Firearms

4 Influence

4 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

0 Stealth

2 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Conk is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 8

    Stress

    6 Mind

    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Murder
    Animal-Lover
    Failure

    Traumas

  • Fear Of the Occult Anything Demonlike or aspects of Horror (Thanks Spam) Make a Trauma Roll Everytime something of this category will spook the bear

  • Source

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.
    Lizard Brain You are so unintelligent, you're accustomed to acting on instinct alone. As long as your Intellect rating is 1, being reduced to 0 Mind does not incapacitate you. Instead, you are able to continue to take Actions, though you are limited to dog-like level of intelligence, and Penalty still applies in full.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
    Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
    Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
    Nightmares: His Dad Leaving, Mom/Bears perishing Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.

    Loose Ends

    Charles

    Distant Deadly Given by AdmiralEgg
    He's loose

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    Advancement

    9 Victories - 0 Failures
    Remaining Exp: 6
    (Earned: 218 - Spent: 212)
    An itemized record of every Contract, advancement, and more

    Moves

    Conk has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Circus can post Moves for Conk.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Cat-Eyes
    -6 Tough
    -6 Born Runner
    -6 Pack Beast
    -3 Lizard Brain

    Liabilities

    +3 Deep Sleeper
    +3 Illiterate
    +9 Gullible
    +12 Weak Willed
    +3 Nightmares
    Subject: His Dad Leaving, Mom/Bears perishing