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Gary
Currently a Co-Inhabitant of his body, for the time being even the main tenant.

A 4-Victory Novice Contractor played by ScaryName in The Circus

Gary is a unsettling mortician who will risk his life to become the ultimate man capable of reviving himself and attain the power over life and unlife.

He is 37 years old, lives in a one room appartment opposite his place of work, and often appears as a tall man in mute clothing that adequately conceils his rotting arm.

Gary lives in The Circus, a setting where videos of the supernatural go viral every day. His journal has 6 entries. His Questionnaire has 11 answers.

Attributes

Brawn

5

Charisma

1

Dexterity

3

Intellect

4

Perception

2

Abilities

1 Alertness

0 Animals

4 Athletics

5 Brawl

1 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

3 Medicine

0 Melee

2 Occult

0 Performance

1 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Gary is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Gary has no Battle Scars)

Body 8

Stress

6 Mind

Annoyed
0
Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
The inability to feel the joys of life

Traumas

  • Nightmares Your sleep is plagued with horrible nightmares of what were once the joys of your life..

  • Life Residue

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Steady supply of corpses
    Given by ScaryName
    Through your employment, you have reliable access to human remains. Any part of the human body that is relatively inconspicuous to remove.

    Conditions

    From Assets and Liabilities
    Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
    Nightmares: Reminders of the joys of life leave me to wake in anguish at their absence. Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
    Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    From The Circus
    Hunger of The Flesh You have an insatiable urge to consume human remains. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.

    Loose Ends

    Charles

    Distant Deadly Given by AdmiralEgg
    He's loose

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    Contractor Timeline

    4 Victories - 0 Failures
    Remaining Exp: 5 (Earned: 187 - Spent: 182)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Gary has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Circus can post Moves for Gary.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -6 Tough
    -6 Attuned Autoimmune
    -0 Imbued
    -3 Avoidance

    Liabilities

    +3 Ugly
    +3 Nightmares
    Subject: Reminders of the joys of life leave me to wake in anguish at their absence.