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Josephine Shallot
WTF is going on

A Newbie Contractor played by queerthulhu as a Free Agent

Josephine Shallot is a former embedded military advisor who will risk her life to become a immortal scholar and redistribute knowledge hoarded by those in power.

She is 29 years old, lives in a loft in a run down city, and often appears as an above averagely dressed punk.

Her Questionnaire has 1 answer.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

3

Perception

4

Abilities

2 Alertness

0 Animals

3 Athletics

3 Brawl

0 Crafts

1 Culture

1 Drive

1 Firearms

0 Influence

4 Investigation

0 Medicine

0 Melee

4 Occult

0 Performance

0 Science

0 Stealth

1 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Josephine Shallot is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Josephine Shallot has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Capture
Injustice

Traumas

(Josephine Shallot has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Nightmares: The monsters she saw, human and otherwise when embedded in miltary units Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 0 (Earned: 151 - Spent: 151)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Josephine Shallot has not written in her journal yet.

Moves

Josephine Shallot has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

She started as an athletic upper middle class college kid who got a degree occult history and ended up as a novice SME embedded in a military unit that was exploring where they should not have been. She wants to know WTF is going on

Appearance

  • Hurt on a mission in her former life that went really wrong
  • Currently not as in good shape as she once was
  • Trying to quit smoking

Assets And Liabilities

Assets

-0 Finances: Average
-6 Focused
-6 Tough
-6 Light Sleeper

Liabilities

+3 Nightmares
Subject: The monsters she saw, human and otherwise when embedded in miltary units