Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Inanis
Sword Girl is dopest Sword

A 1-Victory Newbie Contractor played by yixy in Blearth

Inanis is a Blacksmith who will risk her life to become the ultimate Instrument of Godly Will and help the strongest Wielder win the biggest battle.

She is 19 years old, lives in South London, small studio flat, and often appears as a dark-skinned, alt dressing, captivating individual.

Inanis lives in Blearth, a setting where videos of the supernatural go viral every day. Her Questionnaire has 2 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

2

Intellect

4

Perception

2

Abilities

2 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

2 Culture

0 Drive

0 Firearms

3 Influence

2 Investigation

0 Medicine

2 Melee

2 Occult

0 Performance

1 Science

4 Stealth

0 Survival

0 Technology

1 Thievery

2 Blacksmithing

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Inanis is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Inanis has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Sin
Submission

Traumas

(Inanis has no Traumas)


Ego


Circumstances

Additional Citizenship: Ethiopia
From Assets and Liabilities
You maintain full legal status in a specific country or nation. You have official citizenship in the chosen country, in addition to your home country, and are entitled to any benefits that citizenship there entails.
Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
Confidant: Joe Greene; Friend first, Therapist second
From Assets and Liabilities
You have a trusted person– a lover, close friend, or family member– whom you can confide in without fear of them revealing your secrets. You may use your confidant in place of a therapist to treat your Traumas.

Conditions

From Assets and Liabilities
Nightmares: Becoming a useless Weapon Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Ageless You are not immortal, but the passage of time takes a lesser toll upon you. For every four years that passes, you age a single year.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.
Deleted Conditions with active Assets and Liabilities
  • Sensitive

Loose Ends

Loading...

Contractor Timeline

1 Victories - 0 Failures
Remaining Exp: 1 (Earned: 157 - Spent: 156)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Inanis has not written in her journal yet.

Moves

Inanis has made 1 Move.
Only GMs who have permission to run Contracts and post World Events in Blearth can post Moves for Inanis.

Biography

Pact of the Instruments of Divine Will:

  1. Be useful to the strongest Wielder
  2. Find a way to be drawn to Battle
  3. Don't crack in the Quench
  4. Always wield a honed blade

Assets And Liabilities

Assets

-3 Confidant
Confidant name: Joe Greene; Friend first, Therapist second
-15 Iron Will
-3 Pathetic
-9 Ageless
-12 Wealthy
-3 Beautiful
-3 Additional Citizenship
Country: Ethiopia
-6 Attuned Autoimmune
-15 Immutable Body

Liabilities

+9 Sensitive
+3 Nightmares
Subject: Becoming a useless Weapon
+6 Compulsive Liar
+6 Delusions of Grandeur