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Sol Dudeman
I Wanna Be The Guy

A Newbie Contractor played by SanguineSerpent in Neo-GENIS

Sol Dudeman is a Stickman Martial Artist who will risk his life to become the ultimate Champion Fighter and Win All The Fights.

He is 18 years old, lives in New York City, and often appears as A lanky, lively and animated black stick figure.

Sol Dudeman lives in Neo-GENIS, a setting inside a digital realm of video games.

Attributes

Brawn

4

Charisma

2

Dexterity

3

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

4 Brawl

0 Crafts

2 Culture

2 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

4 Melee

0 Occult

2 Performance

0 Science

3 Stealth

0 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Sol Dudeman is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sol Dudeman has no Battle Scars)

Body 7

Stress

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Near-Death Experience

Traumas

(Sol Dudeman has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 1 (Earned: 150 - Spent: 149)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Sol Dudeman has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Sol Dudeman has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Images

Assets And Liabilities

Assets

-6 Tough
-3 Lanky

Liabilities

+6 Mute