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Tobi
The king himself

A 3-Victory Newbie Contractor played by tobzkii in Building ni Gayeong Contractors' Guild

Tobi is a cool kid who will risk his life to become the ultimate Skibidi Sigma Manipulator and be a great president to make the school obey.

He is 18 years old, lives in Imus, Cavite, and often appears as nonchalant, cool and has High Sex Appeal.

Tobi lives in Building ni Gayeong Contractors' Guild, a setting where the supernatural exist. His Questionnaire has 7 answers.

Attributes

Brawn

1

Charisma

6

Dexterity

3

Intellect

2

Perception

2

Abilities

0 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

5 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
explode
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Tobi has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Betrayal
Failure

Traumas

(Tobi has no Traumas)


Source


Circumstances

Famous
From Assets and Liabilities
You are well-known and generally well-liked by the general public. You may easily communicate a message via the media during a Downtime, and you may receive preferential treatment from NPCs at the GM's discretion.

Conditions

From Assets and Liabilities
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Ageless You are not immortal, but the passage of time takes a lesser toll upon you. For every four years that passes, you age a single year.
Sleepless You do not require sleep. You do not require sleep, and any resistance rolls against supernatural attempts to put you to sleep are rolled at +2 dice.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.

Loose Ends

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Contractor Timeline

3 Victories - 0 Failures
Remaining Exp: 7 (Earned: 175 - Spent: 168)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Tobi has not written in his journal yet.

Moves

Tobi has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Building ni Gayeong Contractors' Guild can post Moves for Tobi.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Iron Will
-9 Ageless
-3 Beautiful
-6 Famous
-12 Jack of All Trades
-6 Tough
-3 Lanky
-9 Bounce Back
-3 Swimmer's Build
-6 Born Runner
-6 Attuned Autoimmune
-9 Sleepless

Liabilities

+3 Deep Sleeper
+12 Glass Jaw
+12 Group of Enemies
Name of Group: Ohio Rizzlers
+6 Compulsive Liar