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El Rammuel los Tortuga

A 5-Victory Novice Contractor played by KaguraBachiHater987 in Friday Night Hunters

El Rammuel los Tortuga is a past-cartel member who will risk his life to become the ultimate cartel-hunter tortuga and kill every cartel member in the world.

He is 35 years old, lives in the sewers, and often appears as a hispanic guy filled with tattoos, or a massive green turtle lycanthrope.

El Rammuel los Tortuga lives in Friday Night Hunters, a setting where videos of the supernatural go viral every day. His Questionnaire has 7 answers.













1 Alertness

0 Animals

4 Athletics

5 Brawl

2 Crafts

0 Culture

2 Drive

0 Firearms

0 Influence

2 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(El Rammuel los Tortuga is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(El Rammuel los Tortuga has no Battle Scars)

Body 8


4 Mind





(El Rammuel los Tortuga has no Traumas)


Whenever , regain one Source. Cooldown: one day


Notoriety: I'm a previous cartel member
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.


From Assets and Liabilities
Nightmares: Nightmares about the experiments i was forced under Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Lycanthropy You are possessed by an impulsive aspect that physically and mentally transforms you on the full moon and the surrounding nights. At the start of each Contract, roll a d10 and multiply the result by 2 to determine how many nights until the full moon. On the two nights leading up to the full moon, you experience minor physical changes and all Mind rolls are +1 Difficulty. On the night of the full moon, you transform fully into an obviously unusual creature and all Mind rolls are +2 Difficulty.
Less Than Human: Gang members (especially cartel members) There is some particular class of person that you consider wholly deplorable and undeserving of compassion. If you have the Limits Murder, Atrocities, and/or Life-Saver, they do not apply to your chosen class of person.
Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

Loose Ends


Contractor Timeline

5 Victories - 0 Failures
Remaining Exp: 0 (Earned: 183 - Spent: 183)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

El Rammuel los Tortuga has not written in his journal yet.


El Rammuel los Tortuga has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Friday Night Hunters can post Moves for El Rammuel los Tortuga.

Assets And Liabilities


-0 Finances: Average
-3 Less Than Human
Type of being: Gang members (especially cartel members)
-6 Focused
-12 Jack of All Trades
-6 Tough
-9 Bounce Back
-6 Attuned Autoimmune
-6 Pack Beast
-0 Imbued
-3 Avoidance


+3 Nightmares
Subject: Nightmares about the experiments i was forced under
+6 Vengeful
+6 Lycanthropy
+3 Notoriety
Reason: I'm a previous cartel member