Navid Hashim does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
He is 31 years old, and often appears as 6' Middle eastern man with strong facial features, long black hair and a well trimmed beard.
Abu Znood enchants his sword with his power , then swings the sword at the target from afar unleashing a wave of yellow crackling energy at his target.
Spend an Action, Exert your Mind, choose a target within 45 feet, and roll Brawn + Melee6. The target may defend by rolling to dodge or Defend (as for an attack with a thrown weapon) as a Reaction. Difficulty
Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 3.The target's Armor is Fully Effective.
Abu Znood lashes out with his belt at the target using it as a whip, the whip glows with crackling yellow energy as it hits the enemy yellow electricity will flow through them.
Choose an Animate target within 45 feet, spend an Action, Exert your Mind, and roll Brawn + Melee6, contested by the target rolling to dodge or Defend (as for an attack with a thrown weapon) as a Reaction. If you succeed, they take a dice penalty equal to your Outcome for 2 rounds. Affected targets cannot Concentrate. Difficulty
If their total dice penalty from all sources exceeds their Mind, they are instead stunned for 2 rounds and cannot act.
Track your current equipment here. You may start with anything your Contractor would reasonably have access to.
Trophies are special objects and equipment.
Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.
Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.