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Jack F-231

A 1-Victory Newbie Contractor played by foodoman in The Odysseus

Jack F-231 is a clone who will risk his life to become the ultimate theif and Take the Admiral's place.

He is 0 years old, lives in an abandoned cloning facility, and often appears as a bald, 5'9" caucasian male with F-231 tattooed on his forehead.

Jack F-231 lives in The Odysseus, a setting Earth has died, and all of known humanity is on a generation ship too somewhere. His Questionnaire has 5 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

5

Intellect

3

Perception

3

Abilities

4 Alertness

0 Animals

5 Athletics

2 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

3 Survival

0 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Crash
1
frost bite
2
smash
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jack F-231 has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Murder
Capture
Failure

Traumas

(Jack F-231 has no Traumas)


Source


Circumstances

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Additional Language - Spine
Given by foodoman
Jack would be considered a member of The Forgotten

Conditions

From Assets and Liabilities
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 0
(Earned: 161 - Spent: 161)
An itemized record of every Contract, advancement, and more

Journal
Jack F-231 has not written in his journal yet.

Moves

Jack F-231 has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Odysseus can post Moves for Jack F-231.

Assets And Liabilities

Assets

-3 Cat-Eyes
-3 Contortionist
-3 Nimble Fingers

Liabilities

+3 Deep Sleeper
+9 Outsider