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Larzi
Keep your head down, and focus on your work.

A 1-Victory Newbie Contractor played by Contracted_Pyre in The Odysseus

Larzi is a engineer who will risk her life to become the ultimate Psychokinetic Technomancer and create the perfect starship engine, so the Oddeseus can reach its destination in one generation.

She is 27 years old, lives in a small cubby in engineering, and often appears as a humanoid ant, with chitin covering her entire body. Half of it has clearly been melted in some sort of accident, but it still holds its shape.

Larzi lives in The Odysseus, a setting Earth has died, and all of known humanity is on a generation ship too somewhere. Her Questionnaire has 5 answers.

Attributes

Brawn

3

Charisma

1

Dexterity

3

Intellect

6

Perception

2

Abilities

2 Alertness

0 Animals

3 Athletics

3 Crafts

2 Culture

1 Drive

2 Firearms

0 Influence

3 Investigation

2 Medicine

1 Melee

1 Occult

0 Performance

2 Science

2 Stealth

1 Survival

3 Technology

0 Thievery

2 Polites' Know-How

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
trip
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Larzi has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Near-Death Experience

Traumas

  • Agoraphobia When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.
  • Pyrophobia When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.

  • Mental Reserves


    Circumstances

    Polyglot: Trash, Kinetics, Spine
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Polyglot: Wrench, Trash (sign), Kinetics (sign)
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Polyglot: Footpad, Xylem, Footpad (sign)
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

    Conditions

    From Assets and Liabilities
    Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
    Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
    Additional Language: Spine (sign) You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
    Additional Language: Wrench (sign) You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Additional Language: Xylem (sign) You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 7
    (Earned: 163 - Spent: 156)
    An itemized record of every Contract, advancement, and more

    Journal
    Larzi has not written in her journal yet.

    Moves

    Larzi has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Odysseus can post Moves for Larzi.

    Biography

    Born and Raised in Biogenetics before being thrown out to Reclamation. But before she was kicked out she was taught Telomers

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Xylem (sign)
    -3 Polyglot
    Language: Footpad, Xylem, Footpad (sign)
    -1 Additional Language
    Language: Wrench (sign)
    -3 Polyglot
    Language: Wrench, Trash (sign), Kinetics (sign)
    -1 Additional Language
    Language: Spine (sign)
    -3 Polyglot
    Language: Trash, Kinetics, Spine
    -3 Avoidance

    Liabilities

    +3 Traumatized
    Trauma: Pyrophobia
    +3 Ugly
    +6 Mute