Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Moth

A 4-Victory Novice Contractor played by Bidlink in Neo-GENIS

Moth is a Revenant who will risk her life to become the ultimate Explorer and genuinely help those she finds in her travels.

She is 18 years old, lives in a broken down church high above the ground impaled by a spike, and often appears as N/A.

Moth lives in Neo-GENIS, a setting inside a digital realm of video games. Her Questionnaire has 5 answers.

Attributes

Brawn

5

Charisma

3

Dexterity

8

Intellect

4

Perception

3

Abilities

3 Alertness

1 Animals

3 Athletics

2 Crafts

0 Culture

0 Drive

0 Firearms

2 Influence

2 Investigation

1 Medicine

5 Melee

2 Occult

2 Performance

1 Science

3 Stealth

1 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Moth is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Moth has no Battle Scars)

Body 8

Stress

8 Mind

Annoyed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Anguish
Betrayal
Capture

Traumas

(Moth has no Traumas)


Ichor

Whenever , regain one Source. Cooldown: one day

Circumstances

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

From Assets and Liabilities
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
The Hunger: Blood or equivalent You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.

Loose Ends

Loading...

Advancement

Novice
4 Victories - 0 Failures
Remaining Exp: -35
(Earned: 182 - Spent: 217)
An itemized record of every Contract, advancement, and more

Journal
Moth has not written in her journal yet.

Moves

Moth has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Moth.

Assets And Liabilities

Assets

-3 Beautiful
-0 Imbued

Liabilities

+6 Finances: Poor
+9 Sensitive
+6 The Hunger
New Food: Blood or equivalent
+9 Outsider