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Kurumi Kurosawa
Any similarity to fictional persons, living or dead, is purely coincidental.

A 1-Victory Newbie Contractor played by marburst in Neo-GENIS

Kurumi Kurosawa is a loser NEET who will risk her life to become the ultimate super assassin and be the most infamous vigilante anti-hero in Neo-GENIS.

She is 19 years old, lives in her parents' house in Tokyo, and often appears as a girl with a cheap skirt, hoodie, and long dark hair tied into twintails.

Kurumi Kurosawa lives in Neo-GENIS, a setting inside a digital realm of video games. Her journal, snuffy's neo-genis adventures!, has 1 entry.

Attributes

Brawn

2

Charisma

1

Dexterity

5

Intellect

3

Perception

4

Abilities

3 Alertness

0 Animals

3 Athletics

2 Crafts

3 Culture

0 Drive

0 Firearms

2 Influence

2 Investigation

0 Medicine

1 Melee

2 Occult

0 Performance

0 Science

2 Stealth

0 Survival

1 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kurumi Kurosawa is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Kurumi Kurosawa has no Battle Scars)

Body 6

Stress

5 Mind

Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Anguish
Near-Death Experience

Traumas

(Kurumi Kurosawa has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
Additional Language: Japanese (Native) You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 8
(Earned: 158 - Spent: 150)
An itemized record of every Contract, advancement, and more

Questionnaire

Latest 0 of 0 answers

Moves

Kurumi Kurosawa has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Kurumi Kurosawa.

Assets And Liabilities

Assets

-1 Additional Language
Language: Japanese (Native)
-3 Cat-Eyes
-3 Avoidance

Liabilities

+3 Deep Sleeper
+6 Compulsive Liar