Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Kaz
Money makes the world go round dears isn’t that how it’s always been?

A Newbie Contractor played by RNGrant in The Gates of Eden

Kaz is a Marrietta-Wesson engineer who will risk her life to become a Hell tech engineer and Expand Marrietta-Wesson to rule the entire corporate world.

She is 35 years old, lives in a nice apartment on the Marrietta-Wesson campus, and often appears as a slim woman sharply dressed with pale skin, red hair bright green eyes.

Kaz lives in The Gates of Eden, a setting where hell is a threat, and heaven has a price.

Attributes

Brawn

1

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

3 Crafts

0 Culture

1 Drive

3 Firearms

3 Influence

1 Investigation

1 Medicine

0 Melee

0 Occult

0 Performance

2 Science

1 Stealth

0 Survival

3 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kaz is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Kaz has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture
Failure
Near-Death Experience

Traumas

(Kaz has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Arsenal: Armory
From Assets and Liabilities
Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)
Finances: Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $10,000 Scrip per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

Loading...

Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 1
(Earned: 150 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Kaz has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Kaz has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Kaz started off with nothing. Her parents were deep in debt, and often had barely enough food. They forced her to get a job early, working for mega corps to try and make ends meet.

There she found people that were.... competent. Successful. Secure. It was everything she wanted.

She threw herself into becoming the perfect corporate tool. She became good at making and designing tech, and better at office politics.

At 16 she emancipated herself from her parents, and accepted an employee loan to attend college early, specializing in engineering. She graduated early and worked her way up the corporate ladder to become a head engineer at Marrietta-Wesson. Then Hell opened up, and Kaz saw a chance for expansion and vast riches.

Legal name: Kazma Kendell

Assets And Liabilities

Assets

-3 Pathetic
-12 Finances: Wealthy
-12 Arsenal
Arsenal Type: Armory

Liabilities

+9 Sensitive