German Sparrow grips his trusted Death Knell, the revolver’s weight familiar and reassuring. He takes a steady aim, and with a sharp crack, the gun discharges. The bullet’s path is swift and unerring, the target collapsing as the echoes of the shot fade away.
This Artifact can be used as a handgun. It is roughly the same size as a handgun and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: short fuse. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
You also gain the following effects:
When in the form of a rifle, it appears like a standard ar-15. It has an acog sight and a silencer. as a bracelet it is a simple iron band. It appears to small to be removed from the wrist of the user.
When wanted the user can remove the bracelet easily as if it is made of rubber. When the user wants, the bracelet will turn into a firearm in the hand the bracelet was on.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into A iron braclet and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
The guns barrel begins to glow as the bullet shooting out close a golden color hitting its target
This Artifact can be used as a rifle. It is roughly the same size as a rifle and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
This bow has some level of sapience, correcting itself, readjusting and recalibrating itself to shoot more effectively against targets. Thrumming the string, releasing bolts of sharp condensed energy at a target that tears holes through but then instantly disappears, leaving nothing but the damage inflicted.
This Artifact can be used as a bow. It is roughly at least twice as large as a bow and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
You also gain the following effects:
A mutilated sawed-off with clear signs of gun safety violations. Chains go from the barrel to the stock, and it has been modified to use any metal scrap instead of bullets
This Artifact can be used as a shotgun. It is roughly the same size as a shotgun and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
It looks like any Hell Cat pistol, nice and compact for her hand. It looks completely mundane. Only if someone is paying attention will they notice that the shooter is choosing if the gun makes noise or not. Further, they may or may not realize that she doesn't seem to need to reload... ever.
This Artifact can be used as a handgun. It is roughly the same size as a handgun and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects: