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Exert your Mind and spend a Free Action. Select a Non-Alien, Non-Sapient, Animate target within 20 feet.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed.
Fred takes a deep and begins to howl. The creature in question feels the wish of Fred, stemming from his love for the animal kingdom.
“A man raised by animal, is that still even a man? What makes you human? The place you were born in or is it maybe the people who have raised you? The only thing that I know is, that a man who is honest to himself is a man in my eyes.”
Exert your Mind and spend a Free Action. Select a Non-Alien Creature within 20 feet. You must actively and obviously use Dog whistle to activate this Effect.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed.
Possession of this Power grants the following Trauma at all times: Tree Hugger.
Bill pulls a seed out of a seed packet and forcefully shoves it down a creature's throat. The creature becomes unnaturally calm, its eyes glazing over as the seed sprouts out of its skin and Bill takes control of its mind. The visuals of the blooming plant life are dependant on the type of seed Bill uses, in most cases it will be a crop commonly found on farms (i.e. corn, carrots, potatoes, etc.). The physical changes made to the creature are permanent and will persist after Bill's period of command over the creature has expired.
Bill accidentally discovered this power while feeding his chickens the morning after the Graveyard Shift. Where this gift came from, Bill does not know. All he knows is that the first chicken he fed that day was consumed by overgrowth, and obeyed his every command in a zombie-like trance. Where a normal man would run away screaming, Bill smiled, content with the power that he had been gifted.
Exert your Mind (unless you win a coin flip) and spend a Free Action. Select a Non-Alien Creature within arm's reach. You must use up Seed Packets in order to activate this Effect.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed.
Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see a seed shoved down the creature's throat. Shortly after, the plant will bloom within the creature's stomach, which will see small crops/flowers/thorns/vines piercing through the skin. The physical change is permanent, even after the period of control has ended.
Rapidly attaching the Taoist talisman onto his target, Nathan incants a spell as the talisman explodes into harmless flames. The script on the talisman remains behind on the target for a few brief moments before fading, Nathan reciting his command.
Exert your Mind and spend an Action. Select a Non-Sapient, Animate target within arm's reach. You must use up a Taoist talisman in order to activate this Effect.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You can make them endanger themselves or otherwise go against their self-preservation instincts. The effects of the command will fade after a day has passed.
If you use this Effect on the same Creature two days in a row, the effect lasts indefinitely.
After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.
Mae kneel down and with a gentle eye, they would offer a treat for the animal and touch their head to connect Mae's mind with the animal mind. Her eye roll backwards and start to mumbling. Afterward Mae would feel exhausted and sweat roll down her forehead and cough up some blood.
Exert your Mind and spend a Free Action. Select a Non-Alien Creature within arm's reach.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed. You must maintain Concentration while your commands are being carried out, or the effect will end prematurely.
Emrick levels with another corvid and offers the best bird food he can; a mix of walnuts, oats, dried fruits and veggies, and dried mealworms. The birds are compelled to listen and eat; they are instinctively siblings with Emrick.
Emrick, of course, is a crow in his truest form. Being semi-human doesn’t just stop him from being able to communicate with his species, though he needs some helpful materials for persuasion to get them past the initial avoidance of human-looking people.
Exert your Mind and spend a Free Action to activate. Select a Creature within 20 feet. This Effect cannot be used unless Corvids. You must use up Emrick’s bird food in order to activate this Effect.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed.
No terrestrial animal dares defy the will of the beastmaster. The beastmaster exerts their dominance over an animal by locking eyes and giving a primal cry. The creature immediately becomes docile and eager to please.
Exert your Mind and spend an Action. Select a Non-Alien Creature within 20 feet. This Effect cannot be used unless the target is a terrestrial animal.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands can be complex and multi-layered, though they must still be specific. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed.