Over a decade of practicing withing the French Foreign Legion will teach you how to use just about any modern firearm. However, the investigator has a knack for slower firing weapons, preferring to take aim for each shot, make a precise calculation for each bullet, rather than shooting in bursts or using full auto. Years of practice in the countryside with bolt action rifles, pistols and double-barrelled shotguns can help build up uncanny levels of hand-eye coordination.
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
Because the haters will get to me first.
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
Do ya feel lucky?
You gain the following benefits as long as engaged in combat with Handguns.
Your attacks with Handguns deal +2 Bonus Damage. Armor is fully effective against this damage.
You also gain the following effects:
Uma vida de treino com armas, transformada em presente por um sonho de capacidade.
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
The bullet seems to ricochet off the air, sparks appearing at the points the bullet shifts.
Josephine is able to subconsciously use her psychic abilities to alter a bullets trajectory mid flight, which makes hitting finicky angles significantly easier. This control over her shots even extends to how deeply the bullet penetrates her target, allowing her to keep her hands clean while still defending herself.
You gain the following benefits as long as engaged in combat with Handguns.
+2 dice to all Handguns rolls.
You also gain the following effects:
Why... Why the fuck can you use a gun Vivian?...
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
Possession of this Power grants the following Trauma at all times: Paranoia.
You also gain the following effects:
The 255TE "Lancer" Rife fires an extremely deadly spike of plasma at its targets. It comes standard with a volume control, allowing the soldier to mute its normally fearsome lightning crack report for stealth missions. When not in use, it can collapse into a small metal disk that can fit into any utility belt.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into a metallic disk and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
The Soldier has spent a healthy ten thousand hours training with the weapons of their military. They are deadly when wielding any firearm made in their home country. Drawing their standard issue at the start of a confrontation is pure reflex, and they may plan their shots to deal collateral damage to those behind their target.
You gain the following benefits as long as engaged in combat with firearms made in your home country.
+2 dice to all firearms made in your home country rolls.
You also gain the following effects: