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You gain the following benefits at all times. You must actively and obviously be using magic batteries to gain the benefits of this Effect.
You are permanently and visibly transformed: ________. You are considered to be a Sapient, Living Computer when targeted. Your Dexterity is increased by 2 and your Intellect is increased by 2.
You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor)
You may make a +2 Weapon Damage right conjured wristblade and left extended wristblade attack without additional equipment.
Possession of this Power grants the following Battle Scar: disfigured and the hunger.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
Possession of this Power grants the following Trauma at all times: anti social.
The Severity of any Injury caused by electricity is increased by 2.
you have the head of a Tyrannosaurus Rex, The arms of a Gorilla, and The legs of a Mustang.
You gain the following benefits at all times.
You are permanently and visibly transformed: ________. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 1.
Phil can extend their leaves further than the average humans arms would reach, as well as bwing suitably toxic upon ingestion.
You gain the following benefits at all times.
You are permanently and visibly transformed: Potted plant. You are considered to be a Sapient, Living being when targeted..
Your appendages can reach an additional 30 feet.
Any creature that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every minute, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
Their body is shaped similarly to that of a sea snake, being elongated and covered in blue scales. At the end of their body is a large tail fin. Their skin is covered in light blue scales, and their torso is humanoid, with two arms, with hands are humanoid but have only four fingers with claw-like ends. Their face is humanoid but features fish-like attributes, including an anglerfish bulb on their forehead, fin-like appendages on their head, a fish-like mouth, and a second, smaller pair of eyes situated above the first pair.
You gain the following benefits at all times.
You are permanently and visibly transformed: Sea Naga. You are considered to be a Sapient, Living being when targeted. Your Dexterity is increased by 1 and your Perception is increased by 1.
While in Deep ocean, heat, cold, pressure, and other atmospheric hazards do not affect you, and dangerous local flora and fauna will not bother you unless you give them a reason.
Your appendages can reach an additional 30 feet.
Your body provides you with the functionality of night vision. If used to attack, these "tools" use the same stats as a small knife.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The Severity of any Injury caused by evil, corrupted, or dark aligned weapons.(especially including weapons of Abyssal amethyst) is increased by 2.
As Allena puts on the necklace, it changes appearance to mimic that of the Moonshadow Necklace. Spectral strings begin emerging from behind it as they slither up her body and to the back of her head. Aligning with her left eye they suddenly pierce through her head and connect to her eye as her sclera becomes devoid of color and their natural teal turns into a deep blue akin to the oceans.
After the process is complete, the user becomes attuned to the shadows, when going through cracks they meld with the floor and the walls and become a patch of darkness as they slide through. When they reach out their appendages become ghastly and extend as if they're merely made of fog yet still retaining their physicality.
You gain the following benefits at all times. You must actively and obviously be using a necklace to gain the benefits of this Effect.
You are permanently and visibly transformed: Your left eye's sclera is turned pitch black as occassionally dark tendrils wriggle out from under your lids. Your physical form sometimes becomes translucent as the passing light reveals your appendages to be spectral and dark in nature. You are considered to be a Sapient, Living being when targeted. Your Perception is increased by 1.
Your appendages can reach an additional 30 feet.
You can squeeze through any cracks and passageways a cat would be able to.
The Severity of any Injury caused by Light based weapons (Lasers, holy beams etc. excluding Fire) is increased by 2.
Yeah, that’s right—I fire silver needles from my palm. Custom tech, not some off-the-shelf gadget. Designed it myself because, let’s face it, traditional weapons are predictable. Predictability gets you killed. These needles? Fast, silent, precise. Like me. Coated in a special alloy—silver core, hollow tips, adaptable for toxins if needed. They don’t just stop threats; they erase them.
Why silver? Because you never know what’s out there. People, sure—but sometimes it’s not just people. I’ve seen things that’d make you question reality. Silver works on more than flesh, trust me.
The mechanism’s built into a reinforced gauntlet under my sleeve—pressure-triggered, no external tells. Perfect for when things go south fast. No fumbling, no hesitation. One flick of the wrist, and the problem’s solved.
Paranoid? Maybe. Prepared? Absolutely. That’s the difference between walking away from a job and getting carried out in a bag.
You gain the following benefits at all times.
You are permanently and visibly transformed: Muscle bound.. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1.
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You may make a +2 Weapon Damage fires silver needles from his palm attack without additional equipment.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The Severity of any Injury caused by fire is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.