When fighting game music starts, Keys gets in the Zone! Increasing his focus by 10000%, making it so it's virtually impossible to hit him!! Or at least to see the damage.
You gain the following benefits as long as you are wearing this Artifact.
Your Stress from Injuries and Mind Damage is reduced to 0.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
Ichabod's body has gone cold, and so he looses most of his bodily feeling. Crossing over more and more.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is divided in half.
And as exit gives up the rest of that power and uses it as a beacon, her blood becomes cold and cold, eight under ignoring anything coming at her
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
Possession of this Power grants the following Battle Scar: disfigured.
Your time in the backstreets, your time being beat up and constantly hurt has hardened you to a masochistic amount.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Beaten Eyes.
Possession of this Power grants the following Trauma at all times: I can't take anymore... no, I have to win.
The dude looks calm at all times. He begins to heavily breathe in and out anytime anything remotely stressful happens, to calm down.
The amount of substances he has consumed across his life made it so, that he is able to shake off drowsiness.
“Oh man that was kinda messed up, let me light one up.”
You gain the following benefits as long as you are wearing this Artifact.
Your Stress from Injuries and Mind Damage is reduced to 0.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
The more stress Tatalov has, the more the color of his flames change, as his anger begins fueling his determination to succeed. Pushing him to keep going even in the face of extreme mental and physical stress
(Colors for flames)
1-3:normal red/orange flame
4-5:blue flame
6+:purple flame
You gain the following benefits as long as you are wearing this Artifact.
Your Stress from Injuries and Mind Damage is reduced to 0.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.