"No but, really, why did I get in this madness?" rivers of thoughts flourishing inside your mind
"Monsters? Ghosts?" nobody told you about what you would have challenged
"I just want my money!" you're not even that strong! People around you can shoot with a precise aim, there's an almost invisible entity, a werewolf girl, and wayyy to many things going around
"I need to survive, I need to get home" just need to get back to your office, and do your daily boring tasks
"I'm not made for this"
You gain the following benefits as long as you have =<4 body and =<4 mind.
Your Stress from Injuries and Mind Damage is reduced to 0.
While Incapacitated, you may Exert your Mind to take a single action.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
Possession of this Power grants the following Trauma at all times: panic gets into you, you must roll self control to avoid running away or hiding from the source of the damage whenever you get hit.
So long as Ego is focused on the laws of physics, nothing can distract him.
You gain the following benefits as long as you are maintaining Concentration. You must actively and obviously be using a pair of marbles to gain the benefits of this Effect.
Your Stress from Injuries and Mind Damage is reduced to 0.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
Can't keep a good corpse down!
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Social Pariah.
The effect is largely an internal psychological condition that takes place in order to ignore pain and stress.
A powerful enough wielder of Causal Diction may internalize its effects to command the mind and the body to keep operating as normal, even under extreme conditions. This effect can even have boosting effects under certain conditions. The creator's will is truly a force to be reckoned with.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Tinnitus.
Being beaten down again and again has hardened Wally's resolve. They'll push through any pain, any injury, any hardship. They'll win, or they'll die.
Exert your Mind and spend an Action.
Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.
Wren does not seem to react to the wounds on her body, aside from how they might interfere with her motion.
Wren's soul is kept by Hades already, and is free from the pains of her new un-life. Apollo's curse makes sure that pain is felt whenever his chariot can see her below, however.
You gain the following benefits as long as you are out of direct sunlight.
Your Stress from Injuries and Mind Damage is reduced to 0.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.