The user inks out multiple drawings using many, many pages of the sketchbook as they all fold and meld with the ink and transform into the desired creation, with varying degrees of success and accuracy, sometimes they shrivel up, and sometimes they... work out
Exert your Mind and spend 1 minute. You must use up ink in order to activate this Effect.
Choose an Object which could fit inside a large luggage bag (up to 75 liters). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Charisma + Crafts to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Your created items no longer expire, and will last until they are destroyed.
The Smith's hands glow red, surging with heat, as he molds and shapes a lump of raw iron to his wishes, shaping it into whatever he can imagine. More complex shapes are more difficult for him to mold, but the quality of his work is undeniable
Exert your Mind and spend 1 minute to activate. You must use up Lump of Raw Iron in order to activate this Effect.
Choose an Object which could fit inside a messenger bag (up to 10 liters). It cannot be Alien and must be relatively basic. You cannot create explosives. You cannot create firearms.
Roll Brawn + Crafts to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Created item lasts 1 hour.
You may keep up to three fabricated objects at a time that do not expire after an hour.
She draws out her desired object in the air and it solidifies once she finishes.
Exert your Mind and spend 1 minute. You must actively and obviously use 3d pen to activate this Effect.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You may create firearms.
Roll Intellect + Technology to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
Rob plays a jazz tune on his saxophone, and spontaneously creates another instrument out of thin air.
Exert your Mind and spend 1 minute. You must actively and obviously use a saxophone to activate this Effect.
Choose a specific type of instrument which could fit inside a large luggage bag (up to 75 liters). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Charisma + Performance to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Your created items no longer expire, and will last until they are destroyed.
Woebhiro has been trained in the art of swordsmithing by his renowned father, Kunishige. He is diligent and committed to learning this craft, which involves using a unique method to forge special katanas.
Exert your Mind and spend 15 minutes.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You may create firearms.
Roll Brawn + Crafts to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
The user bends over a work surface or sits cross legged on the floor and their hands become a blur of motion, they start putting together an item seemingly out of thin air with unnatural speed. when they finish crafting they hold the completed and ready to use item in their hands or have it resting on the work surface.
After gaining his powers, Johnny harnessed his frustration of misplacing his tools around the garage and when he can't find something he need he simply creates it. Why get annoyed that you can't find something if you can just make a new one. Incidentally, he found out this new ability of his was quite useful on contracts.
Exert your Mind and spend 1 minute.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Intellect + Crafts to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
The survivalist is an expert at wildlife survival in any natural environment. Even in the harshest climates, they have the capacity to find food, water, and shelter.
Exert your Mind (unless you win a coin flip) and spend 15 minutes. This Effect cannot be used unless you are in a wilderness environment.
Choose a specific type of food, water, or survival supply which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Perception + Survival to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Your created items no longer expire, and will last until they are destroyed.
The magician reaches into their hat and focuses. Inside, light wells and flows like a viscous liquid. Then, they withdraws the item of their choosing.
Exert your Mind and spend 1 minute. You must actively and obviously use a top hat to activate this Effect.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You may create firearms.
Roll Perception + Occult to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.