The last step in Frank’s metamorphosis. His flesh has become pallid and dull, a stark white color with hints of black and gray sprinkled about. His hair and pupils have shifted to a dreary black, his 5 o’clock shadow now acts as a permanent gray lining around his ugly mug.
Interestingly enough, any clothes he puts on gain these same monochrome properties, shifting to match his current form in a matter of minutes. This has turned his standard trench-coat and trilby into matching garments.
Frank’s entire biology has shifted. Like his blood prior (see: Witness Protection), his entire body has gained the ability to harden and soften itself at will. This is primarily used to slip into narrow spaces and hide out in places where you’d least expect him, allowing him to get the jump on almost any perp he encounters.
You gain the following benefits at all times.
You are permanently and visibly transformed: true noir detective. You are considered to be a Sapient, Living being when targeted..
You can squeeze through any cracks and passageways a cat would be able to.
Rambley is an AI that presents himself as a small, purple raccoon, little else needs to be said.
You gain the following benefits at all times.
You are permanently and visibly transformed: Raccon. You are considered to be a Sapient, Non-Living Computer when targeted. Your Charisma is increased by 1.
Your Injuries no longer degrade with time.
You can squeeze through any cracks and passageways a cat would be able to.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
Born as only a half blooded child to a thin blood that barely even counted as a vampire, Lucas's inheritance is at best "Weak" by his own admittance he doesn't even really count as a cainite, but he isn't about to let that stop him. He researches tirelessly to find new ways to move forward, and has broken his fingers and forced them into particular shapes great for killing. All to prepare himself for what comes next as his dissolute heritage is made whole again, at least, if you ask him.
You gain the following benefits as long as So long as he has fed on blood in the past 24 hours.
You are permanently and visibly transformed: Receded lips that peel back to reveal rat like teeth, yellowed jaundiced eyes, and exposed gums and canines. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Intellect is increased by 1.
Your Injuries no longer degrade with time.
Your appendages can reach an additional 30 feet.
Any creature that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every minute, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
Possession of this Power grants the following Trauma at all times: That sweet smell. It's enough to make a man sick: Roll self control to not lick up or drink blood when you see it.
The Severity of any Injury caused by Blessed weapons is increased by 2.
The great octopus has transcended
You gain the following benefits at all times.
You are permanently and visibly transformed: Human with reddish skin, suction cup like marks on his torso and shoulders. You are considered to be a Sapient, Living Creature when targeted..
Your body is adapted to Breathing underwater (octo gills). You receive +3 dice on non-attack rolls related to Breathing underwater (octo gills).
You can squeeze through any cracks and passageways a cat would be able to.
Kyubey’s skin is pale as snow, and his eyes are an exceptional shade of reddish pink.
From the top of his head and the base of his spine sprout the twin pair of ears and tail of an Incubator respectively.
You gain the following benefits at all times.
You are permanently and visibly transformed: pale skin and reddish pink eyes. You are considered to be a Sapient, Living being when targeted. Your Charisma is increased by 1.
You may make a +2 Weapon Damage floating rings that fire lasers (rifle stats) attack without additional equipment.
Possession of this Power grants the following Battle Scar: incubator ears and tail.
Opening my mouth shows off my silver tongue, allowing me to be more charismatic and dexterous.
You gain the following benefits at all times.
You are permanently and visibly transformed: Silver Tongue. You are considered to be a Sapient, Living being when targeted. Your Dexterity is increased by 1 and your Charisma is increased by 1.
The Severity of any Injury caused by Ice and Cold is increased by 2.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.