Execute will lay a extremity on the chosen surface, and inlay it with a combination of a red energy weave and a black coating of Nanites, before the mass of nanite metal shapes itself into the form he desires, morphing and warping to his will.
Exert your Mind (unless you are Sculpting) and spend an Action. Select a Location within arm's reach.
Select one of the following alterations to create out of Nanite metal originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts indefinitely but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 6 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.
You may sculpt your walls, domes, or tunnels as you create them, without any additional activation time or cost.
Possession of this Power grants the following Battle Scar: Violent immune system - when targeted with a healing/restorative effect by some source (item/player) other than yourself, it must be rolled at -2 dice.
Possession of this Power grants the following Trauma at all times: Roll self control to not destroy and assimilate a object you pick up.
Daisy digs through the earth, hands and feet kicking earth away and opening a yawning tunnel in seconds flat.
Exert your Mind and spend an Action. Select a Location within arm's reach. You must be in an area abundant with natural earth and/or raw minerals.
Select one of the following alterations to create out of earth originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts three hours but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 6 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.
Following the will of the mother of death, the ground opens up to receive the dead... or not so dead. Causing two small hills of earth to pile on either side of the hole. Once the effect is ended, instantly slides back into the whole, leaving a small loose mound on top where the ground is disturbed by what is now in it.
Exert your Mind (unless you win a coin flip) and spend an Action. Select a Location within 50 feet. You must be in an area abundant with natural earth and/or raw minerals.
Select one of the following alterations to create out of natural earth originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts one minute but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 6 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.
You may opt to have your alteration form immediately. If you do, it falls apart in exactly one Round.
Gaia has given Gofer a gift for his service, allowing him to shape her children, even after they’ve been refined into objects.
Exert your Mind (unless you are Sculpting) and spend an Action. Select a Location within arm's reach. You must be in an area abundant with trees and foliage.
Select one of the following alterations to create out of Wood and Foliage originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts three hours but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 3 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.
You may sculpt your walls, domes, or tunnels as you create them, without any additional activation time or cost.
When Brody swings his board to the air, sand or water comes flying out, shaping into whatever he wants; whether it is a long stretch of sand like a bridge, or water to swim in.
Exert your Mind and spend an Action. Select a Location within arm's reach. You must actively and obviously use Surfboard to activate this Effect.
Select one of the following alterations to create out of sand and water originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts indefinitely but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 3 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.
Mariana uses her abilities in waterbending and is able to construct objects using water.
Exert your Mind (unless you win a coin flip) and spend an Action. Select a Location within 50 feet. You must be in an area abundant with water.
Select one of the following alterations to create out of Water originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts indefinitely but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 6 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.
You may sculpt your walls, domes, or tunnels as you create them, without any additional activation time or cost.
You may choose to make your modifications dangerous. If you do, anyone who tries to climb or move across your alterations takes 2 Damage each time they do so. Such alterations are obviously dangerous.
You may end this Effect prematurely as a Free Action.
The spy can twist the urban environment to their whims, erecting fences, walls, and barriers as needed. They whistle and gesture to where the wall should be, and the surrounding materials fly into place.
Exert your Mind and spend an Action. Select a Location within 50 feet. You must be in an area abundant with man-made structures and materials.
Select one of the following alterations to create out of standard building materials originating at the target:
The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.
This alteration lasts one minute but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 6 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.