Legacy Power: Command Blood: Pierce

"Now, you're gonna feel a little pinch..."

A 4 Gift Injure Power created by TheSuperChrisb.

Description

Through experimentation and practice, Amaryllis is now able to shape her blood into a painful attack. As part of this attack, she usually augments her switchblade with a long, vicious point. Even without the switchblade, she can create a deadly spike in the palm of her hand to shove in the nearest enemy's neck. The stabs she inflicts with her deadly spike leave burning wounds as some of her blood mingles on the skin of her foe. Unlike a normal weapon, the wounds created by this spike refuse to heal through natural means as the Fleicher Family Curse mingles with the flesh of the untainted.

By the time she uses this ability on her next mission, her control will be fleeting as she clumsily tears her flesh open with the force of the conjured spike.

System

Spend an Action, take a Severity-1 Injury, choose a target within arm's reach, and roll Dexterity + Brawl. The target may defend by rolling Dodge or Parry.

Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 3. The target's Armor is fully effective.


Enhancements

  • Accursed Wounds (Any Injury inflicted is considered Unstabilized no matter its Severity. The roll required to Stabilize it is treated as though it is a minimum of Severity 6. These wounds do not heal naturally, though Effects may still be used to heal them.)
  • Painful (The target suffers a -3 dice penalty for the next hour or until the Injury is healed. This dice penalty does not stack multiple times on the same target.)

Drawbacks

  • Sacrifice (Instead of Exerting your Mind or expending Source, activating this Effect gives a Severity-1 Injury that worsens by 1 Severity each time you use an Effect with Sacrifice. This Injury cannot be prevented by any means or healed before 1 day has passed.)

Parameters

Range: 0 ( Arm's Reach ) Armor Effectiveness: 0 ( Fully Effective ) Damage: 2 ( 3 )

Edit History

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Dec. 31, 2022, 6:49 a.m. - Adjustment Cost: 4. Text field change

Dec. 31, 2022, 1:13 a.m. - Adjustment Cost: 4. Text field change

Dec. 30, 2022, 7:31 p.m. - Adjustment Cost: 4. Text field change

Nov. 26, 2022, 3:58 a.m. - Adjustment Cost: 4. Text field change

May 17, 2022, 9 p.m. - Adjustment Cost: 4. Text field change

May 11, 2022, 8:37 a.m. - Upgrade Cost: 4. Upgraded from old powers system

Feb. 12, 2022, 3:36 a.m. - Improvement Cost: 4. Parameter Armor Effectiveness changed from 0 to 1. Parameter Range changed from 0 to 1.

Revision purchased with:

Aug. 13, 2021, 12:14 a.m. - Improvement Cost: 2. Removed Drawback: Sacrifice

Revision purchased with:

Aug. 4, 2021, 10:05 a.m. - Adjustment Cost: 1. Text field change

Aug. 4, 2021, 10:03 a.m. - Adjustment Cost: 1. Text field change

July 29, 2021, 1:34 a.m. - Adjustment Cost: 1. Text field change

July 28, 2021, 1:19 a.m. - Adjustment Cost: 1. Text field change

Revision purchased with:

- July 28, 2021, 1:17 a.m. - Adjustment Cost: 1. Text field change

July 28, 2021, 1:15 a.m. - New Cost: 1. Initial power creation