Black metallic exo skeletal suit. Almost near impossible to tell. Except for the few areas it shows. Arms seem to be a bit bulky. When fired 3 sections of my arms open up spikes start shooting in rapid fire. Rifle damage is 3 plus 2.
You gain the following benefits at all times.
You are permanently and visibly transformed: black metallic arms.. You are considered to be a Sapient, Non-Living Computer when targeted. Your Dexterity is increased by 1.
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You may make a +2 Weapon Damage automatic rifle. shoots a slender black spike. attack without additional equipment.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.
You gain the following benefits as long as you have your Monocle.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
The senses of a Kindred are magnitudes more sensitive than that of a lesser Kine, and in feeding upon the vital life energies of others Lucas taps into that and revels in the enhanced sensory bouquet he experiences with every sharp sound and every crack of bone. A symphony of new sounds he can hear no matter where his prey may hide, and as he grows closer he can feel the heat radiating off them. See the flow of blood underneath their skin, ah, how it sings to him.
To claim that Lucas is ecstatic about this would be an understatement.
You gain the following benefits as long as Only active while he has fed on blood within the last 12 hours (1 liter human, 4 liters animal.).
Your senses are enhanced in the following way.
Any senses which have been heightened cannot be overloaded. Battle Scars you receive cannot affect these senses.
Possession of this Power grants the following Trauma at all times: Nightwalker: Suffer a -3 penalty to all rolls made while exposed to direct sunlight..
The flame inside of Hope that fuels their being burns bright through the dot on their forehead. The Light of Creation shines into their mind, allowing them to understand the languages of others.
You gain the following benefits at all times.
You may understand and communicate to humans as if you are fluent in a relevant language.
Yeah, that’s right—I fire silver needles from my palm. Custom tech, not some off-the-shelf gadget. Designed it myself because, let’s face it, traditional weapons are predictable. Predictability gets you killed. These needles? Fast, silent, precise. Like me. Coated in a special alloy—silver core, hollow tips, adaptable for toxins if needed. They don’t just stop threats; they erase them.
Why silver? Because you never know what’s out there. People, sure—but sometimes it’s not just people. I’ve seen things that’d make you question reality. Silver works on more than flesh, trust me.
The mechanism’s built into a reinforced gauntlet under my sleeve—pressure-triggered, no external tells. Perfect for when things go south fast. No fumbling, no hesitation. One flick of the wrist, and the problem’s solved.
Paranoid? Maybe. Prepared? Absolutely. That’s the difference between walking away from a job and getting carried out in a bag.
You gain the following benefits at all times.
You are permanently and visibly transformed: Muscle bound.. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1.
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You may make a +2 Weapon Damage fires silver needles from his palm attack without additional equipment.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The Severity of any Injury caused by fire is increased by 2.
Years of practice with his knives in the kitchen made Justine extremely proficient with it.
You gain the following benefits as long as you are engaged in combat with Knives.
+2 dice to all rolls with Knives. You may Defend against firearm attacks from any range using Knives.
You also gain the following effects:
The detective has trained their eyes to notice the smallest of details.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
The influencer is welcome at any event or social gathering, but they're easy to recognize, even when they'd rather not be.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The Werewolf’s body, long caught in the crossfire between human and beast, has developed a powerful coping mechanism. It draws upon the conflict, healing severe injuries in a matter of days.
You gain the following benefits at all times.
Any Injury you receive from a source other than silver or fire. heals quickly, reducing its Severity by one level every 6 hours. Any Injuries you receive while this Effect is active do not deteriorate over time. However, any Battle Scars caused by such an Injury will remain unless it is Properly Stabilized as normal.
You may Exert your Mind and spend an Action to reduce the Severity of one of your Injuries by 2. Does not affect Injuries suffered as an activation cost for Effects.
Injuries you receive from silver or fire. are increased in Severity by 1.