Four ghostly tails appear behind Izzy while this is active, and they gain the ability to communicate with those who do not share a language with them. They remain visible during conversation as long as Izzy is speaking, and will disappear when it is complete.
You gain the following benefits at all times.
You may understand and communicate to humans and Sapient beings as if you are fluent in a relevant language.
Your feathers shimmer with magical energy, your eyes sparkle with wisdom and knowledge beyond a natural creature. You are now a magical animal.
Exert your Mind and spend one minute.
You transform into a magical bald eagle until you transform into something else or choose to return to your original form. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you cannot use your Active, Direct, or Trap Powers. However, you can use your Passive Powers. The equipment you are wearing does not transform with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
While transformed, you may speak and use any Influence or Communication Powers you posses.
While transformed, you are obviously unusual, unnatural, or alien, and the average person will take a special interest in you.
He lights a cigarette, the smoke curling like script in a language he doesn’t know—yet.
When he speaks, the words come out clean, like he’s been saying them all his life. Spanish, Russian, Cantonese—it doesn’t matter. For the next hour, every phrase lands smooth, like jazz on a rainy night.
Spend enough time chewing the fat with a local—really listen—and something clicks behind those wolf-eyes of his. It ain’t just language he picks up, it’s meaning, rhythm, the heartbeat of a dialect.
One good hour, one hard pull on the mind, and it’s his. Accent and all. Like he was born under that tongue’s moon.
Exert your Mind and spend an Action.
You may understand and communicate to humans as if you are fluent in a relevant language for the next hour.
This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.
People observe the conversation as if it was between people however they only hear normal animal noises coming from the animal I'm speaking to.
Exert your Mind and spend an Action to activate. Select a Creature target within arm's reach.
The target can communicate in your language for the next hour.
Pey opens their mouth. There is a flash of violet light, as a small nestles itself in their mouth, and on more rests in their earlobe.
These Fae speak for Pey and tell Pey what they hear.
Exert your Mind and spend an Action.
You may understand and communicate to humans as if you are fluent in a relevant language for the next hour.
While active and speaking to a single individual, you may choose to use glib tongue. When you do, anything you say to them (even gibberish) will be exactly what they want to hear. You gain no understanding of what that might be.
Surprisingly, asking for a helping hand from the eldritch being that's made you it's vessel isn't too hard! Frank's main method of interrogation requires a bit of negotiation with benefactor, namely feeding it via smoke break. After which, it's finally open to sharing a bit more of it's power, namely that over voiceovers and subtitles.
For about 30 seconds, his voice appears to cut between various crappy dubs, progressing through various human & inhuman languages before finally settling on the right one.
Communication is more than just you talking, it's what you hear too. To stop Frank's brain from frying itself from all of the heinous shit he's been forced to overhear day-to-day, his benefactor has begun offloading some of that stress to itself, protecting his mind.
Exert your Mind and spend one minute. You must use up a cigarette in order to activate this Effect.
You may understand and communicate to Creatures, humans, and Sapient beings as if you are fluent in a relevant language for the next hour.
Communicating with a being cannot directly damage your Mind or cause Injury. All rolls to resist Effects that rely on communicating with you are made at -1 Difficulty.
The Necromancer spits into the mouth of a recently deceased corpse. For the few minutes, the corpse's head comes back to life and speaks to the Necromancer.
Exert your Mind and spend an Action. Select a Dead target within 50 feet. Dead targets must have died within the past week, and you must have their remains in your possession.
The target can communicate in your language for the next hour.
The beastmaster can speak to and understand any animal.
You gain the following benefits at all times.
You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.