Having more powers over the Body and Soul, Widow can now transfer the scars life has put on people with a touch.
Exert your Mind and spend an Action. Select a Sapient target within 80 feet. If a target does not consent to the transfer, you must roll Dexterity+melee at Difficulty 6 to use the effect on them. They can resist by rolling either Body or Mind at Difficulty 6, depending on what you are attempting to transfer to them.
You may choose a single instance of one of the following to transfer from your target to yourself, or from yourself to them:
Whenever you transfer an Injury, it's Severity increases by 1. Whenever you transfer Mind damage or Traumas, the recipient takes an additional Mind damage.
Exert sua Mente e gaste uma Ação. Selecione dois alvos sapientes que estejam ao seu alcance. Seus alvos podem Resistir para cancelar a transferência. Você pode escolher uma única instância das seguintes para transferir entre seus alvos:
* Um único Ferimento e quaisquer Cicatrizes de Batalha que ele causou
Este Efeito não pode ser usado novamente pela próxima hora.
Você pode ter como alvo a si mesmo se você se qualificar como um alvo válido pelos outros requisitos.
Seu alvo deve estar dentro da linha de visão, ou dentro do alcance de outro sentido.
Exert your Mind and spend an Action. Select two Sapient targets within arm's reach. Your targets may Resist to cancel the transfer.
You may choose a single instance of one of the following to transfer between your two targets:
Frankie channels the fae magic within his gloves into the silverware hes holding, with a burst of ferocity and brutality he rips into the target pulling chunks out of them and consuming them leaving their body and soul ravaged as he is replenished. to complete a transfer he may some times have to force feed the target chunks of his flesh as well.
Expend a point of Battery and spend an Action. Select two Sapient targets within arm's reach. You must use up Silverware Fork and Knife in order to activate this Effect. If a target does not consent to the transfer, you must roll Brawn + Athletics at Difficulty 6 to use the effect on them. They can resist by rolling either Body or Mind at Difficulty 6, depending on what you are attempting to transfer to them.
You may choose one each of as many things as you like from the following to transfer between your two targets:
Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see Literal cannibalisms.
Whenever you transfer an Injury, it's Severity increases by 1. Whenever you transfer Mind damage or Traumas, the recipient takes an additional Mind damage.
After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.
Surgery to shift injuries from one to another.
Exert your Mind and spend an Action. Select two Sapient targets within arm's reach. You must actively and obviously use Surgery tools to activate this Effect. If a target does not consent to the transfer, you must roll int + medicine. at Difficulty 6 to use the effect on them. They can resist by rolling either Body or Mind at Difficulty 6, depending on what you are attempting to transfer to them.
You may choose one each of as many things as you like from the following to transfer between your two targets:
You and another target within range may spend one minute Concentrating to attune to one another. For the next 4 hours, you may use this Effect on them at any range.
Whenever the book is actively used, the ritual glyphs carved in Blanche's arm will open and weep. Blood will pool down their arms and coat their hands, seeping into the pages and bindings. When the transfer is complete, the pages are clean, and the scars will close once again.
Increase your sacrificial Injury's Severity by 1 and spend an Action. Select two Sapient targets within arm's reach. If a target does not consent to the transfer, you must roll Body at Difficulty 6 to use the effect on them. They can resist by rolling either Body or Mind at Difficulty 6, depending on what you are attempting to transfer to them.
You may choose one each of as many things as you like from the following to transfer between your two targets:
Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see a cable of blood connecting the two targets as searing pain is siphoned from one to the other.
If you do not have a sacrificial Injury when you activate this Effect, take a new Severity-1 Injury.
For each prick there's another needle. You see the doll, it looks just like you! Ouch! You feel a little prick in your shoulder and you notice that she pricked the doll in that exact spot.
Exert your Mind and spend an Action to activate. Select two Sapient targets within arm's reach. This Effect cannot be used unless Must Speak Haitian Creole. You must use up Pins in order to activate this Effect. If a target does not consent to the transfer, you must roll Mind at Difficulty 6 to use the effect on them. They can resist by rolling either Body or Mind at Difficulty 6, depending on what you are attempting to transfer to them.
You may choose a single instance of one of the following to transfer between your two targets:
The mystic channels and communes directly with another person's spirit, allowing the two of them to freely exchange both physical and mental wounds between each other.
Exert your Mind and spend an Action. Select a Sapient target within arm's reach. Your target may Resist to cancel the transfer.
You may choose a single instance of one of the following to transfer from your target to yourself, or from yourself to them:
Whenever you transfer an Injury, it's Severity increases by 1. Whenever you transfer Mind damage or Traumas, the recipient takes an additional Mind damage.
After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.