I buffed up my skills, and got a nice gift! It was nice to just sit and enjoy the peace after all that walking. I wonder if the werewolf guy who met us is actually a wolf. Can he shift to a full animal form? Is he perpetually stuck halfway? Does he carry fleas. I observed him for a bit to see if he does, but I don't think so.
I found some tea here too! I should get my friends into Ashwaghanda. It's so helpful for stress. I'm writing out a script now for the next set of tiktoks. I call it, "going in deep" Potato and other root harvesting. Need to ask to get a new pair of gloves though from my sponsor. Hopefully they'll last longer than last time and won't come in such a gross neon pink. Blugh.
I hope these new people turn out to be kind and fun.
sky leviathan with an office harnessed to it's back
House Rules
Contractors from The DealErship
Are portable, and may play in Contracts in other Playgroups.
The DealErship grants 6 Experience points to GMs who achieve the Golden Ratio.
Citizenship: Active Players are expected to GM Contracts from time to time. If you have played as a Contractor in your most recent six Contracts, you are barred from playing in The Illumination again until you GM.
Supernatural Powers: All non-mastery, non-concealed Powers must be obviously supernatural when activated or grant a mutation that marks the wielder as supernatural or bizarre if discovered.