Legacy Power: Zombie

Zombie!

A 3 Gift Inhuman Physiology Power used by Urick, created by SeedofEntropy.

Description

Zombie

System

This Power is passive and always in effect. Bonuses to Attributes and Abilities take the form of additional dice on the relevant rolls and do not affect Experience costs. As always, bonuses to the same dice pool from multiple sources do not stack, and the largest bonus is used.

Any Enhancements you take must be germane to the specific augmentation you've chosen.


Enhancements

  • Bundled Up (You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor))
  • Inhuman Anatomy (You no longer count as a human when targeted by Powers or effects. Requires the Tamable, Hackable, or Junk Drawback.)
  • Distributed Systems (No single organ in your body is critical for life. If any of your body parts are separated from your body, you may take Actions with the severed part for three hours. You may reattach severed body parts by spending an Action and Exerting your Mind.)
  • No Bleed (Existing Injuries do not require stabilization or degrade over time.)
  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Brawn

Drawbacks

  • Monstrous (Possessing this Power causes a mutation that elicits a strong, negative social response from the average person in your setting. The mutation is visible even if you are wearing long sleeves, pants, and shoes. Maximum one per Contractor.)
    • Mutation - zombie
  • Inhuman Biology (Your biological structure renders traditional medical technology ineffective.)

Edit History

- March 21, 2021, 6:01 a.m. - Improvement Cost: 3. Added Enhancements: Insulation, No Blood

March 17, 2021, 2:30 p.m. - New Cost: 1. Initial power creation