Legacy Power: Plot Armor

How anti-climactic would it be to just have the main character die in a random firefight?

A 1 Gift Armor Power created by shady.


Unimportant character just can't seem to hit our hero with their attacks. Injuries that are sustained from underlings are conveniently non-severe.


Armor subtracts from damage dice that would normally be rolled to a minimum of 1. Armor from multiple sources does not stack.


  • Concealed (Using this Effect is not obvious. Choose a Tell that occurs only when you use the Effect; if-- and only if-- someone suspects that a Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.)


  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)


Armor: 2 ( 2 )

Edit History

- July 16, 2017, 3:01 p.m. - New Cost: 1.

Revision purchased with:
Gift from playing in Whole Grain Hansel spent on new power: Plot Armor    (since refunded)

July 6, 2017, 3:22 a.m. - New Cost: 0. None