Legacy Power: Modern swordsman

time changing so do we

A 1 Gift Inhuman Physiology Power created by starkill.

Description

He upgraded his body after what happened in a submarine

System

This Power is passive and always in effect. Bonuses to Attributes and Abilities take the form of additional dice on the relevant rolls and do not affect Experience costs. As always, bonuses to the same dice pool from multiple sources do not stack, and the largest bonus is used.

Any Enhancements you take must be germane to the specific augmentation you've chosen.


Enhancements

  • Able-bodied (Your body has a beneficial inhuman adaptation. This can provide up to +3 dice to a specific non-Attack Action (swimming, lockpicking, etc))
    • Chosen Action - clash

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Brawn

Drawbacks

  • Hackable (You count as a Computer when targeted by Effects. You cannot ignore or decrease the effects of Stress for any social rolls you make.)

Edit History

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April 17, 2021, 10:13 p.m. - Revision Cost: 1. Added Drawback: Vulnerable, Removed Drawback: Hackable

April 12, 2021, 4:24 p.m. - Adjustment Cost: 1. Text field change

- April 10, 2021, 9:26 a.m. - New Cost: 1. Initial power creation

Revision purchased with:
Gift from playing in Submarine Terror spent on new power: Modern swordsman    (since refunded)