Mouth For War

🎵I've moved mountains with less🎵

A 1 Gift Spawn Minions Power used by Nikki, created by BOMBSHELL2150.


"Oh shit, a guitar!" A man runs up and grasps the pearl-white Ibanez Iceman lovingly. Covetously.

"Oh shit, a vessel!" he hears in his mind along with a chuckle.

System Active

Exert your Mind, and roll Charisma + Performance Difficulty 7 as a Committed Action. If you succeed, you summon a single minion. You may have [[maximum-minions]] active at a time. The minion lasts for an hour, has dog-level intelligence, and cannot communicate back to you.

Minions have the following stats. You have 6 times 2 points to distribute between the following:
Health levels, Movement dice, Attack dice, and alertness all of which have a maximum of 6.
Health: 6
Movement/dodge: 6
Attack (difficulty 6): 0
Alertness: 0
Their attack does (successes to hit + 1) damage.


  • Durable (Summoned minions last indefinitely.)


  • Critical Failure (Roll a single D10 when you activate this Power. If you roll a 1, you critically fail in a way that is extraordinarily dangerous. Failure should cause at least a Severity-4 Injury, a mutilating Battle Scar, or some other terrible consequence.)
    • Critical Failure Effect - spawned minion attacks guitar


Maximum Active Minions: 0 ( 1 ) Minion Stat Power: 1 ( 6 )

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April 30, 2021, 11:50 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from House Games of yore spent on adjusting power: Mouth For War

- April 30, 2021, 11:45 p.m. - New Cost: 1. Initial power creation