Legacy Power: The Vampyre

“In many parts of Greece it is considered as a sort of punishment after death, for some heinous crime committed whilst in existence, that the deceased is not only doomed to vampyrise, but compelled to confine his infernal visitations solely to those beings he loved most while upon earth—those to whom he was bound by ties of kindred and affection.”
― John William Polidori, The Vampyre; a Tale

A 2 Gift Inhuman Physiology Power created by BobDylan530.

Description

Benny is transformed into a vile creature of the night! His skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. He is weakened when exposed to direct sunlight or when he has been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from his devil's bargain, as well as an innate affinity to darkness which allows him to more easily hide in shadows.

System

+1 Strength, +1 Dexterity, +1 Charisma, +3 to rolls to hide in shadow or darkness. Benefits don't apply when in direct sunlight, or when Benny has not consumed fresh human blood within the last 24 hours. Damage from fire and effects from heat are doubled. You no longer count as human for powers which care about species.


Enhancements

  • Inhuman Anatomy (You no longer count as a human when targeted by Powers or effects. Requires the Tamable, Hackable, or Junk Drawback.)
  • Able-bodied (Your body has a beneficial inhuman adaptation. This can provide up to +3 dice to a specific non-Attack Action (swimming, lockpicking, etc))
    • Chosen Action - Hiding in shadow or darkness

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Brawn

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Dexterity

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Charisma

Drawbacks

  • Vulnerable (You are particularly weak to a particular kind of damage. All Injuries caused by damage of that type have their Severity increased by two.)
  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
    • Condition - Gain no benefits when in direct sunlight
  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
    • Condition - Gain no benefits if Benny has not fed on fresh human blood in the past 24 hours

Edit History

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Feb. 26, 2021, 12:09 a.m. - Adjustment Cost: 2. Text field change

Feb. 15, 2021, 3:20 p.m. - Adjustment Cost: 2. Text field change

- Aug. 1, 2020, 9:58 p.m. - Improvement Cost: 2. Added Enhancement: Inhuman Anatomy,

Revision purchased with:

June 14, 2020, 4:31 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from playing in Calm Crumbs spent on adjusting power: The Vampyre    (since refunded)

Dec. 15, 2017, 4:26 p.m. - Adjustment Cost: 1.

Revision purchased with:
Gift from playing in Calm Crumbs spent on adjusting power: The Vampyre    (since refunded)

Dec. 15, 2017, 4:25 p.m. - Adjustment Cost: 1.

Dec. 15, 2017, 1:14 p.m. - New Cost: 1. None