The Werewolf unleashes the beast within, transforming into an imposing hybrid of woman and wolf with a series of snaps and snarls. <more description>
Exert your Mind and spend an Action transforming. You must spend 3 minutes as a werewolf.
While in your werewolf form you gain +1 Brawn and -1 Intelligence. You cannot speak as a werewolf, only growl, bark, and snarl. You do not suffer dice penalties from Body damage while tramsformed, and Brawl attacks you make with your teeth or claws cannot be soaked by Brawn and deal +1 Damage.
You have access to all of your Powers as a werewolf.
Combat-Ready (You do not suffer wound penalties while in your Alternate Form,)
Anatomical Weapon (You have a specialized part of your anatomy you can use to attack with. This attack is rolled with Brawl, but Brawn can't be used as armor against it, and it has +1 damage.)
Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
Weaker (You have -1 to a chosen Attribute in your alternate form.)
Mute (You cannot speak human languages in your alternate form)
2 ( 3 minutes )
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