Killian Máni
a very nice bartender

A Newbie Contractor played by Slimes in Realm of mysteries

This character is dead. RIP

Killian Máni is a bartender werewolf who will risk his life to follow his ancestors ways.

He is 20 years old, and often appears as a man who is average in height with tanned skin and short amber hair dark blue eyes.

Killian Máni lives in Realm of mysteries, a world the mystical lurks around every corner in plain sight but hidden.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

2

Perception

4

Abilities

3 Alertness

0 Animals

3 Athletics

3 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

3 Investigation

0 Legerdemain

0 Medicine

3 Melee

3 Occult

0 Performance

2 Science

0 Stealth

3 Survival

0 Technology

(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
Baton smack
1
Baton smack
2
Baton smack
(Click to toggle Complications reference)

Battle Scars

(Killian Máni has no Battle Scars)

Body 7

Penalty

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

controlled
Betrayal

Traumas

(Killian Máni has no Traumas)



Assets And Liabilities

Assets
+2 Tough: Dice penalties from pain are reduced by 2.
+2 Concentration: Any Mind Penalty you have is reduced by 2.
+4 Hard: You only have two Limits instead of the normal three.
Liabilities
-1 Deep Sleeper: You are -2 dice on all rolls if you get less than 8 hours sleep, and are likely to sleep through all but the most jarring events.

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and Playgroup leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the Playgroup where they were obtained. For example, lycanthropy may be contagious in one Playgroup, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Playgroups.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Killian Máni doesn't have any powers yet. What a noob :(

Equipment

Max Encumbrance: 0 pounds.

Track your current equipment here. You may start with anything your Contractor would reasonably have access to.

On Person

  • Jeans
  • T-shirt
  • Wallet
  • Keys
  • Smartphone
  • Knife

Purple Jansport backpack

  • Rain jacket
  • Metal water bottle
  • Toiletries kit
  • First aid
(Click to toggle Weapons reference)

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the Playgroup where they were obtained.

Biography

long ago there was a Nordic that was named after and followed the Norse god of the moon that at some point migrated and several generations later Killian Máni the child of a Nordic and a American witch was born.

Killian is a twenty year old bartender at his family's bar during the night and during the day he is taught his ancestors fighting style and survival skills by his father and taught about magic and potions by his mom.

Killian has six younger siblings and a lot more cousins all over


Timeline

0 Victories - 0 Losses

Killian Máni has overspent Experience

Remaining: -11 Exp. (Earned: 150 - Spent: 161)

01 Aug 2021

  • -0: Exp: took Limit controlled
  • -0: Exp: removed Limit Submission

02 Aug 2021

  • -4: Exp: Science raised from 0 to 2
  • +4: Exp: Influence lowered from 2 to 0

10 Aug 2021

Gifts and Improvements