Killian Máni has overspent Experience Remaining: -11 Exp. (Earned: 150 - Spent: 161)
He is 20 years old, and often appears as a man who is average in height with tanned skin and short amber hair dark blue eyes.
Killian Máni lives in Realm of mysteries, a setting the mystical lurks around every corner in plain sight but hidden.
Conditions are GM-assigned status effects.
Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and Playgroup leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the Playgroup where they were obtained. For example, lycanthropy may be contagious in one Playgroup, but not another.
Circumstances describe your Contractor's situation in various Playgroups.
Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.
Track your current equipment here. You may start with anything your Contractor would reasonably have access to.
Trophies are special objects and equipment.
Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Trophies are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the Playgroup where they were obtained.
long ago there was a Nordic that was named after and followed the Norse god of the moon that at some point migrated and several generations later Killian Máni the child of a Nordic and a American witch was born.
Killian is a twenty year old bartender at his family's bar during the night and during the day he is taught his ancestors fighting style and survival skills by his father and taught about magic and potions by his mom.
Killian has six younger siblings and a lot more cousins all over