"Red" Nikki Pell
When everything changes, nothing changes

A 9-Victory Novice Contractor played by LiteraryAdventures in NC Reborn

"Red" Nikki Pell is a cyborg vocalist who will risk her life to stop the advancement of artificial intelligence and robotic technologies.

She is 27 years old, and often appears as a slender vixen with hair of flame, eyes of sky, and a rigid posture.

"Red" Nikki Pell lives in NC Reborn, a setting .

Attributes

Brawn

5

Charisma

2

Dexterity

5

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

2 Brawl

0 Crafts

0 Culture

2 Drive

0 Firearms

1 Influence

0 Investigation

0 Legerdemain

0 Medicine

5 Melee

1 Occult

4 Performance

0 Science

0 Stealth

2 Survival

2 Technology

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

("Red" Nikki Pell is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty

("Red" Nikki Pell has no Battle Scars)

Body 8

Penalty

6 Mind

Annoyed
0
Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Injustice
Capture
Betrayal

Traumas

("Red" Nikki Pell has no Traumas)


Electricity


Assets And Liabilities

Assets
+0 True Grit: Please remove it from your Contractors or you will be stuck with it forever.
+0 Imbued: After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indominable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
+0 Seen Things: You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).
Liabilities
-2 Traumatized: Start with a Trauma that cannot be cured with therapy or Powers.
Trauma: Intermittent Explosive Disorder
-1 Defective Sense: All Perception rolls relying on that sense are +2 Difficulty. Can choose either sight, hearing, or smell.
Affected Sense: Smell
-3 Mute: You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
-2 Vengeful: You may exert your Mind in order to curb your impulse for revenge, but otherwise you must respond in kind to any action taken against you. This does not have to be disproportionate, and does not apply to extremely trivial slights (unless of course you want it to).

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and Playgroup leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the Playgroup where they were obtained. For example, lycanthropy may be contagious in one Playgroup, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Playgroups.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Legacy Powers


Equipment

Max Encumbrance: 0 pounds.

On Person: Aviator Sunglasses $2000 in a cash money clip Fake ID: Sonya Ivers, 29, from Vallejo, CA Zippo Lighter Motorcycle keys Paper and Pens Transistor: strapped across back (5-pound weight)

In Backpack:: Jeans and Tank Top Burner Phone and charger Laptop with satellite internet access Vehicle: Indian Motorcycle of Metro Milwaukee 2020 Zero Motorcycles SR/F NA ZF14.4 Location: Montecito Heights 420 San Pedro St #430, Los Angeles, CA 90013 (Industrial Factory)

(Click to toggle Weapons reference)

Trophies

Trophies are special objects and equipment.

Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Trophies are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the Playgroup where they were obtained.



Contractor Timeline

9 Victories - 0 Failures
Remaining: 11 Exp. (Earned: 206 - Spent: 195)
An itemized record of every Contract, Gift, Improvement, and Experience changes

Biography

Red was a locally famous jazz vocalist among the Los Angeles community. James, her fiance, was an expert in cyber intelligence and engineering, specializing in AI. Recently, James staggered into their small condo, handed Red a large sword made from an unrecognizable material, and told her to run. Seconds later, several men barged into the apartment, shot James, and demanded the sword. In the ensuing chaos, Red managed to escape with severe injuries.

When she woke up, Royce Bracket had "repaired" her injuries by transforming her into an android. In a moment of surprise, Red reached over and grabbed the nearest object to attack Royce. She ran him through with the Transistor, thereby processing and absorbing his persona in digital form.

Now she is determined to rid the world of the technology she believes led to the death of her fiance.