Chip Douglas
"Seen this one yet?"

A 2-Victory Novice Contractor played by Redchigh as a Free Agent

Chip Douglas is a Cable guy and TV Afficianado who will risk their life to live the best adventure, and live life on the edge, and make friends.

They are 24 years old, and often appears as A talkative guy in a Xfinity polo and khakis.

Attributes

2 Brawn

3 Dexterity

3 Perception

4 Charisma

3 Intelligence

3 Wits


Abilities

4 Athletics

2 Brawl

1 Crafts

1 Drive

1 Firearms

2 Legerdemain

0 Melee

0 Performance

2 Stealth

1 Survival

1 Academics

4 Alertness

0 Animals

3 Influence

3 Investigation

0 Medicine

0 Occult

2 Science

3 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Chip Douglas is unharmed)


Battle Scars

(Chip Douglas has no Battle Scars)

Body 6

Penalty

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Near-Death Experience

Traumas

(Chip Douglas has no Traumas)


Source


Assets And Liabilities

Assets
+4 Daredevil: You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Liabilities
-1 Nightmares: When you wake up, roll your Mind at Difficulty 7. If you fail, you are at -1 dice until you can get some restful sleep. If you botch, you experience delusions and believe yourself to be still asleep and trapped inside the nightmare.
Subject: Horror Movies
-3 Gullible: You are at +2 difficulty to tell or detect any lies. Even when rolling is not involved, you must role-play this Liability.

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Equipment

Max Encumbrance: 0 pounds.

On Person

  • Clothes
  • Wallet
  • Keys
  • Portable TV (battery power) Lockpick

In Bag

camping gear Electrical kit 25 feet of sturdy wire 30 feet of rope 2 days food and water Duct tape Knife Flare gun Tarp Wire snippers Bolt cutters First aid kit Binoculars Night vision goggles


Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


Timeline

2 Victories - 1 Losses
Remaining: 6 Exp. (Earned: 160 - Spent: 154)

13 Mar 2021

  • -0: Exp: took Limit Failure
  • -0: Exp: removed Limit Capture
  • +4: Exp: Science lowered from 3 to 2
  • -3: Exp: removed liability Soft-Hearted
  • -0: Exp: took Limit Betrayal
  • -0: Exp: removed Limit Torture

17 Mar 2021

  • -3: Exp: removed liability Uncanny Echoes (He puts off 'static' as a TV does. If he becomes stressed, 'digital snow and flickering' (a la old TV's) is evident on and around him. This is stronger on 'nightmare days', enough to convince him this really is a horror movie.)

25 Mar 2021

26 Mar 2021

  • -2: Exp: Survival raised from 0 to 1
  • -4: Exp: Stealth raised from 0 to 2
  • -8: Exp: Influence raised from 0 to 3
  • -2: Exp: Drive raised from 0 to 1
  • -2: Exp: Crafts raised from 0 to 1
  • -4: Exp: Technology raised from 0 to 2
  • +6: Exp: Athletics lowered from 4 to 3
  • +12: Exp: removed asset Jack of All Trades
  • +3: Exp: removed asset Polyglot (Chinese)

29 Mar 2021

  • +2: Exp: Firearms lowered from 2 to 1
  • -2: Exp: Brawl raised from 0 to 1
  • -6: Exp: Athletics raised from 3 to 4
  • +3: Exp: removed asset Status (Nerd/Trivia culture)

01 Apr 2021

  • +8: Exp: TV Afficianado lowered from 3 to 0
  • -4: Exp: Technology raised from 2 to 3
  • -2: Exp: Brawl raised from 1 to 2
  • -2: Exp: Academics raised from 0 to 1

13 Apr 2021

25 Jul 2021

Gifts and Improvements

Gift / Reward History