Julian Troyer
...

A Newbie Contractor played by BobDylan530 in NC Reborn

This character is dead. RIP

You know he was a cat surgeon, right?

Julian Troyer is a druid animal surgeon who will risk his life to help animals progress into the next stage of evolution and be on a par with humans..

He is 25 years old, and often appears as description incoming.

Julian Troyer lives in NC Reborn, a setting .

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

2

Perception

2

Abilities

2 Alertness

5 Animals

4 Athletics

2 Brawl

1 Crafts

0 Culture

2 Drive

0 Firearms

0 Influence

1 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

0 Stealth

3 Survival

0 Technology

2 Thievery

5 Animal Medicine

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
Punched in the spine
2
Hit in the head w/ fire extinguisher
1
Exertion
2
Bullet clips right bicep
4
Stomped by robot
(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty

(Julian Troyer has no Battle Scars)

Body 7

Penalty

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Anguish

Traumas

(Julian Troyer has no Traumas)



Circumstances

Polyglot: Spanish You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

Loose Ends


Equipment

Max Encumbrance: 0 pounds.

On Person

  • Cargo shorts
  • Teal polo w/ Santa Ana Zoo logo
  • Cargo Vest
  • Leather hiking boots
  • Wallet
  • Keys
  • Bowie Knife
  • Brown leather eyepatch
  • Green burlap backpack

In Vest

  • 50ft rope tied into a lasso
  • Ziploc with dog treats
  • Dog whistle
  • Ziploc with baby carrots

In Bag

  • Surgeons tools
  • First aid kit
  • Jerky
  • Trail Mix
  • 100ft rope x2
(Click to toggle Weapons reference)

Trophies

Trophies are special objects and equipment.

Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.

Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.


Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 15 (Earned: 150 - Spent: 135)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Julian Troyer has not written in his journal yet.

Moves

Julian Troyer has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in NC Reborn can post Moves for Julian Troyer.

Assets And Liabilities

Assets

+1 Polyglot
Language: Spanish
+1 Acute Sense
Sharpened Sense: Smell

Liabilities

-2 One Eye