Victor Lawrence
I watch for those that do their darkest deeds in the night they think will keep their secrets.

A Newbie Contractor played by ShadowsoftheNight as a Free Agent

Victor Lawrence is a Zombie Private Investigator who will risk their life to Use his unique abilities and skills to bring the guilty to justice..

They are 24 years old, and often appears as A human-like figure with exceptionally pale skin and bright blue eyes that wears the typical casual clothing style and carries his camera in a bag with him everywhere he goes..

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

3

Perception

4

Abilities

3 Alertness

0 Animals

0 Athletics

1 Brawl

0 Crafts

1 Culture

0 Drive

1 Firearms

0 Influence

4 Investigation

0 Legerdemain

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

4 Stealth

0 Survival

1 Technology

(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Victor Lawrence is unharmed)


Battle Scars

(Victor Lawrence has no Battle Scars)

Body 6

Penalty

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Injustice
Capture
Murder

Traumas

(Victor Lawrence has no Traumas)



Assets And Liabilities

Assets
+1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 1.
Sharpened Sense: Sight
+1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 1.
Sharpened Sense: Hearing
+0 Clear Sighted: Please remove it from your Contractors or you will be stuck with it forever.
+2 Database: You have access to one type of confidential information
Access to: Criminal records.
+1 Status: Your social interactions with people in your selected field will be positively affected by your Status, and the GM will role-play NPCs to reflect this.
Field: Police

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Victor Lawrence doesn't have any powers yet. What a noob :(

Equipment

Max Encumbrance: 0 pounds.

On Person

  • Clothes
  • Wallet
  • Keys
  • flask of tears
  • Rugged no-metal belt that can be used as a pair of nunchucks

In Bag

  • Oxygen canister
  • Census-taker's liver
  • Fava Beans
  • Chianti

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


Timeline

0 Victories - 0 Losses
Remaining: 22 Exp. (Earned: 145 - Spent: 123)

24 Mar 2021

  • -3: Exp: purchased asset Acute Sense (Hearing)

01 Apr 2021

  • -0: Exp: took Limit Murder
  • -2: Exp: Firearms raised from 0 to 1
  • -2: Exp: Technology raised from 0 to 1
  • +2: Exp: Brawl lowered from 2 to 1
  • +6: Exp: Alertness lowered from 4 to 3
  • -2: Exp: Culture raised from 0 to 1
  • +6: Exp: removed asset Concentration
  • +12: Exp: removed asset Hard
  • +12: Exp: removed asset Daredevil
  • -0: Exp: purchased asset Clear Sighted
  • -12: Exp: Charisma raised from 1 to 3
  • -3: Exp: purchased asset Status (Police)
  • -6: Exp: purchased asset Database (Criminal records.)

Gifts and Improvements