Kimmy Viable
"Cause nothing is impossible."

A 1-Victory Novice Contractor played by jwesley123 as a Free Agent

This character is dead. RIP

Kimmy Viable is a Northwestern College Cheerleader who will risk their life to Save the world.

They are 21 years old, and often appears as Red headed girl in green cargo pants and a black tanktop.

Attributes

Brawn

1

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

3 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

3 Investigation

0 Legerdemain

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

4 Spycraft

(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kimmy Viable is unharmed)


Battle Scars

(Kimmy Viable has no Battle Scars)

Body 6

Penalty

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Lifesaver
Injustice
Torture
Murder

Traumas

(Kimmy Viable has no Traumas)


Source


Assets And Liabilities

Assets
+5 Gifted: Start with one Gift.
+4 Daredevil: You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
+3 Trained Reflexes: +2 dice to all Initiative rolls.
+2 Contacts: You have readily available access to your contact.
Contact: Wade my genius hacker friend
+5 Arsenal: In any given downtime, you may obtain three items from your arsenal.
Arsenal Type: Spy items
+1 Contortionist: Reduce the Difficulty of any Dexterity roll involving flexibility by 2.
+1 Beautiful: Rolls affected by physical appearance are at -2 Difficulty, and social interactions should be role-played accordingly.
+1 Pathetic: Requires a Brawn rating of 1. Opponents must roll Mind, Difficulty 7 to attack you instead of other opponents in Combat.
Liabilities
-3 Fragile: You must choose four Limits at character creation instead of three.
-1 Soft-Hearted: You must avoid any situation that involves causing someone physical or emotional pain, unless you succeed a Mind roll at Difficulty 8.
-5 Weak Willed: You are at +2 difficulty to resist mental, emotional, or social powers, as well as to resist standard social rolls.

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Equipment

Max Encumbrance: 0 pounds.

Track your current equipment here. You may start with anything your Contractor would reasonably have access to.

On Person

  • Jeans
  • T-shirt
  • Wallet
  • Keys
  • Smartphone
  • Wheelies

Purple Jansport backpack

  • Rain jacket
  • Metal water bottle
  • Toiletries kit
  • glass cutting kit
  • Tracking device that connects to phone
  • Wingsuit
  • Mission Suit
  • Hand ladder
  • Hand Lazer

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


Timeline

1 Victories - 0 Losses
Remaining: 8 Exp. (Earned: 153 - Spent: 145)

26 May 2021

  • +8: Exp: Cheerleading lowered from 3 to 0
  • -8: Exp: Athletics raised from 0 to 3
  • -4: Exp: Alertness raised from 2 to 3
  • +3: Exp: removed asset Contortionist
  • +12: Exp: Brawn lowered from 3 to 1
  • -6: Exp: Spycraft raised from 3 to 4
  • -6: Exp: Investigation raised from 3 to 4
  • +3: Exp: removed asset Beautiful

27 May 2021

  • +6: Exp: Investigation lowered from 4 to 3
  • +6: Exp: Brawl lowered from 4 to 3
  • -15: Exp: purchased asset Arsenal (Spy items)
  • -3: Exp: purchased asset Beautiful
  • -3: Exp: purchased asset Contortionist
  • -9: Exp: removed liability Gullible
  • +15: Exp: took liability Weak Willed

28 May 2021

30 May 2021

  • -8: Exp: Stealth raised from 0 to 3
  • +4: Exp: Stealth lowered from 3 to 2
  • -3: Exp: purchased asset Pathetic

31 May 2021

Gifts and Improvements

Gift / Reward History