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Paula
"I will find my brothers killer."

A 11-Victory Seasoned Contractor played by jwesley123 in Project *******

Paula is a Monster Hunter who will risk their life to Avenge her brother.

They are 27 years old, and often appears as Young Woman wearing a racing suit and a helmet.

Paula lives in Project *******, a setting where reality flows, bends, and breaks, and the whole world stands at a delicate balance.

Attributes

Brawn

2

Charisma

3

Dexterity

5

Intellect

3

Perception

3

Abilities

2 Alertness

1 Animals

4 Athletics

0 Brawl

1 Crafts

2 Culture

5 Drive

4 Firearms

2 Influence

2 Investigation

2 Medicine

2 Melee

2 Occult

1 Performance

1 Science

3 Stealth

2 Survival

2 Technology

2 Thievery

3 Subterfudge

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Paula is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty

(Paula has no Battle Scars)

Body 6

Penalty

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Anguish
Capture
Failure

Traumas

(Paula has no Traumas)


Source


Circumstances

Stockpile: Illegal Car Parts
From Assets and Liabilities
You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.
Polyglot: ASL, Spanish, Russian
From Assets and Liabilities
You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
Point of Contact: Racing Underground
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

Conditions

From Assets and Liabilities
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.

Loose Ends

Powers

Paula has been racing her whole life and when she put on her helmet and gets in the zone nobody can catch her.


You gain the following benefits as long as you are piloting any vehicle.

You receive +2 dice to any rolls to pilot a vehicle.

You also gain the following effects:

  • Afterburner: Your vehicle has a 25% faster top speed and you may Exert your Mind to accelerate to its top speed in a single Round.
  • Daredevil: Damage you and your passengers take from vehicle collisions is halved (rounded up) and the result is limited to a maximum of 5.
  • Drive-By: You may drive or pilot your vehicle as a Free Action, without taking any penalty on other Actions.

Paula has begun to do things that can get her killed by the foundation and she begins to work on hiding her ability. She felt something different as she did.


Exert your Mind and spend a half hour to activate. You must actively and obviously use Makeup Kit to activate this Effect.

You become disguised in a manner of your choosing. The disguise lasts until you either activate a new disguise, or choose to end the effect.

The new appearance may have a different sex, age, and race to your own, and you may alter height by up to a foot and your weight by 50%. Your disguise cannot directly mimic an existing person. You cannot alter your clothes. A disguise cannot affect your Attributes or other stats.

You can "pass" in any culture or group without arousing suspicion as long as you look normal for that group and can communicate with those inside the group.

Paula places her hand on her ride and smiles "Lets pimp this ride." She then takes a small motor engine and places it in the back of her skateboard motorizing it.


Exert your Mind and spend 1 Action to activate. Select a non-Alien Device within arm's reach. You must actively and obviously use A Vehicle to activate this Effect. Cannot be used to improve Armor.

For the next day, your target receives 1 extra dice to all actions taken with its intended use. While it is upgraded, the item cannot be destroyed.

You may choose a second valid Device target while activating this Effect and splice both targets into a single new Device. The newly created item has the same size as the larger of the two initial targets, and can be used to perform the same actions as either of the original items. It receives 1 extra dice to those actions for the next day.

After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.

  • "Destroyed" in this context means "prevented from functioning for its primary purpose", so for instance, an upgraded land mine would still explode as normal if triggered, even though it cannot be "destroyed" and a car's windows may still be broken.
  • When Splicing, you must be in possession of both devices. The resulting object behaves exactly as if both devices occupy the same space and do not gain any new functionality at all.
  • You can target yourself if you qualify as a valid target by the other requirements.

Paula's driving abilities have increased to superhuman capabilities. She has practiced deflecting bullets with her vehicle protecting her passengers.


You gain the following benefits as long as you are engaged in combat with Vehicles.

Your attacks with Vehicles deal +1 Bonus Damage. Armor is fully effective against this damage.

You also gain the following effects:

  • Bullet Parry: You may React to and Defend against firearms and other projectiles with Vehicles.
  • Mjolnir: You may call your weapon back to your hand as a Quick Action if it is within 50 feet of you. Can only be used on Vehicles that you have wielded in the past hour.

  • Reminder: Bonus Damage stacks with Weapon Damage, but does not stack with any other Bonus Damage. Instead, the highest Bonus Damage is used.

Paula Is begining to change slightly becoming more flexible and noticing she slightly more bouyant.


You gain the following benefits at all times. You must actively and obviously be using Vehicle to gain the benefits of this Effect.

You have 5 Armor, which only reduces damage taken from Collisons and fall damage. Any armor piercing effects from Collisons and fall damage are ignored. Armor from multiple sources does not stack.

Paula caresses her vehicle and opens herself fully to the road ways and sees beyond the mundane roads true freedom lies beyond that and she now can traverse these as well.


Exert your Mind and spend one minute to activate. This Effect cannot be used unless she is driving.

You automatically detect all Ways (Links between universes) within 50 feet of you for the next ten minutes. You have a clear sense of both the distance and direction towards any detected items. You do not learn any details about the detected items.

Even if there are no Ways (Links between universes) within 50 feet of you, you become aware of the direction the closest one is in, as well as a rough sense of its distance from you.

The means by which any Ways (Links between universes) are hidden or disguised is made clear to you, as well as how to access them if they are secured. This includes objects secured via the Stash Effect.

Crafted Artifacts

The Dark Steed

Created and held by Paula.
A Necklace with a Ford Mustang Charm

The Dark Steed stays by the dullahans side. The longer their bond stays connected the stronger the 2 become. Now Paula can gift others this wonderful creautre to ride beside them.


This Artifact can be used as a 2020 Ford Mustang. It is roughly the same size as a 2020 Ford Mustang but can be collapsed into Necklace with a mustang and concealed. Collapsing or expanding it costs a Free Action.

This 2020 Ford Mustang has Crash Test Seating and restraints for all passengers Light weight parts Nos Injector Police Scanner / Radar detector with gps Oxygen Tank in the back with nozzle for dispersing into cab. Second Conisters containing CarbonMonoxide Cab has been made water Tight. Run Flat Full Rubber Wheels can take multiple bullets and still drive 50 miles High Intensity Led Floodlights on top with optional UV setting Extra Tank set on Switch Quieted Exhaust Off Road Tire on top of the car Snowboard On top Button. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Amphibious: Your vehicle may move on and under water at its normal speed. If your vehicle includes an enclosed space, it will function as an airtight, pressurized cockpit.
  • Flying Car: Your vehicle may also fly at its normal speed. Taking off takes a full Action.
  • Steady As She Goes: The motion of your vehicle never causes your passengers dice penalties, and you do not suffer dice penalties from the unsteadiness of any vehicle you are riding in.

This item is a living thing. It counts as a Creature when targeted. If destroyed or abandoned for more than two days, it dies and becomes unusable.

The Dark Steed

Created and held by Paula.
A Necklace with a Ford Mustang Charm

The Dark Steed stays by the dullahans side. The longer their bond stays connected the stronger the 2 become. Now Paula can gift others this wonderful creautre to ride beside them.


This Artifact can be used as a 2020 Ford Mustang. It is roughly the same size as a 2020 Ford Mustang but can be collapsed into Necklace with a mustang and concealed. Collapsing or expanding it costs a Free Action.

This 2020 Ford Mustang has Crash Test Seating and restraints for all passengers Light weight parts Nos Injector Police Scanner / Radar detector with gps Oxygen Tank in the back with nozzle for dispersing into cab. Second Conisters containing CarbonMonoxide Cab has been made water Tight. Run Flat Full Rubber Wheels can take multiple bullets and still drive 50 miles High Intensity Led Floodlights on top with optional UV setting Extra Tank set on Switch Quieted Exhaust Off Road Tire on top of the car Snowboard On top Button. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Amphibious: Your vehicle may move on and under water at its normal speed. If your vehicle includes an enclosed space, it will function as an airtight, pressurized cockpit.
  • Flying Car: Your vehicle may also fly at its normal speed. Taking off takes a full Action.
  • Steady As She Goes: The motion of your vehicle never causes your passengers dice penalties, and you do not suffer dice penalties from the unsteadiness of any vehicle you are riding in.

This item is a living thing. It counts as a Creature when targeted. If destroyed or abandoned for more than two days, it dies and becomes unusable.


Equipment

Max Encumbrance: 0 pounds.

Track your current equipment here. You may start with anything your Contractor would reasonably have access to.

On Person

  • Blue Jeans
  • Kevlar Vest
  • Sweater
  • Wallet
  • Keys
  • Smartphone
  • A pocket knife Multi tool
  • Glock
  • 2 extra mags
  • Heelies
  • Wire Garrote

Large Bag

  • Duck Tape
  • 500 dollars
  • Tern Verge X11 weighs 22 pounds collasible bicycle 21 speed off road bicycle
  • Crossbow and 20 Bolts
  • 2 Sticks of Dynamite
  • Rope 100
  • Toy Boat with Remote.
  • Binoculars Thermal and nightvision

2020 ford mustang with Bulletproof windows and bulletresistant armour behind the panels.

  • Crash Test Seating and restraints for all passengers
  • Light weight parts
  • Nos Injector
  • Police Scanner / Radar detector with gps
  • Oxygen Tank in the back with nozzle for dispersing into cab. Second Conisters containing CarbonMonoxide
  • Cab has been made water Tight.
  • Run Flat Full Rubber Wheels can take multiple bullets and still drive 50 miles
  • High Intensity Led Floodlights on top with optional UV setting
  • Extra Tank set on Switch
  • Quieted Exhaust
  • Off Road Tire on top of the car
  • Snowboard On top
  • Button that ejects all doors besides Driver and then launches the seats out the open doors using hidden nitrous Bottles and contraptions under the seats
  • Car Was blessed by a priest with holy water.
  • Windows Have rifle slits that can be openex without rolling down
  • Hydraulic System to lift car 6 inches higher then normal by a button
  • Cb Radio

** On Boat * 2 flare guns * hunting Rifle * 2 clips for Hunting rifle. * 10 flares * Harpoon Gun * a 5 gallon of gas * 2 bricks of c4 with seperate detonators * Case of Makeup and wigs * Cocktail dresses * Forensics kit * 4 fully charged Walkie Talkies * gallon of flamable oil

(Click to toggle Weapons reference)

Trophies

Trophies are special objects and equipment.

Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.

Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.


Artifact Crafting Gifts

The Dark Steed stays by the dullahans side. The longer their bond stays connected the stronger the 2 become. Now Paula can gift others this wonderful creautre to ride beside them.


This Artifact can be used as a 2020 Ford Mustang. It is roughly the same size as a 2020 Ford Mustang but can be collapsed into Necklace with a mustang and concealed. Collapsing or expanding it costs a Free Action.

This 2020 Ford Mustang has Crash Test Seating and restraints for all passengers Light weight parts Nos Injector Police Scanner / Radar detector with gps Oxygen Tank in the back with nozzle for dispersing into cab. Second Conisters containing CarbonMonoxide Cab has been made water Tight. Run Flat Full Rubber Wheels can take multiple bullets and still drive 50 miles High Intensity Led Floodlights on top with optional UV setting Extra Tank set on Switch Quieted Exhaust Off Road Tire on top of the car Snowboard On top Button. Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Amphibious: Your vehicle may move on and under water at its normal speed. If your vehicle includes an enclosed space, it will function as an airtight, pressurized cockpit.
  • Flying Car: Your vehicle may also fly at its normal speed. Taking off takes a full Action.
  • Steady As She Goes: The motion of your vehicle never causes your passengers dice penalties, and you do not suffer dice penalties from the unsteadiness of any vehicle you are riding in.

This item is a living thing. It counts as a Creature when targeted. If destroyed or abandoned for more than two days, it dies and becomes unusable.

Contractor Timeline

11 Victories - 1 Failure
Remaining Exp: 8 (Earned: 264 - Spent: 256)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Paula has not written in their journal yet.

Moves

Paula has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Project ******* can post Moves for Paula.

Assets And Liabilities

Assets

+2 Point of Contact
Contact: Racing Underground
+4 Wealthy
+1 Contortionist
+1 Polyglot
Language: ASL, Spanish, Russian
+2 Focused
+2 Stockpile
Stockpile Type: Illegal Car Parts
+3 Daredevil
+1 Beautiful
+5 Gifted

Liabilities

-2 Vengeful
-3 Fragile
-4 Weak Willed