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Rose Marantha
Even when all is dead, darkness remains.

A 7-Victory Novice Contractor played by SeedofEntropy in The Void

This character is dead. RIP

Rose Marantha is a Shadow Primordial who will risk their life to come to full life cycle.

They are 18 years old, and often appears as young red headed american goth girl.

Rose Marantha lives in The Void, a setting where people are brought from all over the multiverse to compete in random events for the endless entertainment of the elite few.

Attributes

Brawn

1

Charisma

5

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

1 Athletics

0 Brawl

0 Crafts

3 Culture

0 Drive

0 Firearms

5 Influence

2 Investigation

0 Medicine

0 Melee

5 Occult

1 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Rose Marantha is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Rose Marantha has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Anguish

Traumas

(Rose Marantha has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Rich
From Assets and Liabilities
You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.

Conditions

From Assets and Liabilities
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.

Loose Ends

Dark Secret: Not Human

Imminent Dangerous Given by a Liability
You have a secret which, if it got out, would lead to immediate and significant consequences for you.

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Contractor Timeline

7 Victories - 0 Failures
Remaining Exp: 5 (Earned: 195 - Spent: 190)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Rose Marantha has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Rose Marantha has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Void can post Moves for Rose Marantha.

Assets And Liabilities

Assets

-15 Gifted
-3 Pathetic
-18 Finances: Rich
-3 Beautiful
-12 Jack of All Trades
-0 Imbued

Liabilities

+12 Glass Jaw
+3 Dark Secret
Secret: Not Human
+6 Forgetful