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Jack Miller
Yolo baby

A 2-Victory Newbie Contractor played by starkill in Reigns of Chaos

Jack Miller is a Adrenaline junkie who will risk his life to All about the danger baby.

He is 30 years old, and often appears as .

Jack Miller lives in Reigns of Chaos, a setting about to erupt in chaos.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

3

Perception

4

Abilities

4 Alertness

0 Animals

4 Athletics

0 Brawl

0 Crafts

0 Culture

2 Drive

2 Firearms

0 Influence

1 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jack Miller is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jack Miller has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Anguish
Capture

Traumas

(Jack Miller has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.

Loose Ends

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Contractor Timeline

2 Victories - 1 Failure
Remaining Exp: 6 (Earned: 163 - Spent: 157)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Jack Miller has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Jack Miller has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Reigns of Chaos can post Moves for Jack Miller.

Assets And Liabilities

Assets

-3 Acute Sense
Sharpened Sense: Sight
-6 Tough
-9 Daredevil

Liabilities

+6 Vengeful
+6 Forgetful