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Aaron Burr
aw is whatever is boldly asserted and plausibly maintained.

A 1-Victory Newbie Contractor played by Hamsterboomie in Trankuillity

Aaron Burr is a resurrected founding father who will risk his life to become a world supreme leader.

He is 263 years old, and often appears as 39.

Aaron Burr lives in Trankuillity, a setting where the world, originally shook by magic. Has changed to a sort or peace, everyone has intergrated it into their personal lives.

Attributes

Brawn

2

Charisma

5

Dexterity

3

Intellect

5

Perception

3

Abilities

0 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

2 Firearms

4 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Aaron Burr is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Aaron Burr has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Anguish

Traumas

  • Traumatized War


  • Circumstances

    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    From Assets and Liabilities
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Nightmares: Shooting Hamilton, War Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.

    Loose Ends

    Individual Enemy: Hamilton...

    Moderate Dangerous Given by a Liability
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

    Dark Secret: Is dead

    Distant Dangerous Given by a Liability
    You have a secret which, if it got out, would lead to immediate and significant consequences for you.

    Loading...

    Contractor Timeline

    1 Victories - 0 Failures
    Remaining Exp: -4 (Earned: 155 - Spent: 159)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Aaron Burr has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Aaron Burr has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Trankuillity can post Moves for Aaron Burr.

    Assets And Liabilities

    Assets

    -9 Ageless
    -12 Jack of All Trades
    -9 Sleepless
    -0 Seen Things

    Liabilities

    +3 Traumatized
    Trauma: War
    +3 Nightmares
    Subject: Shooting Hamilton, War
    +6 Vengeful
    +3 Dark Secret
    Secret: Is dead
    +6 Anachronism
    +9 Outsider
    +6 Individual Enemy
    Name of Enemy: Hamilton...