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Ame (Raine) Aoki

A 6-Victory Novice Contractor played by Iamangelofwar in Maelstrom

Ame (Raine) Aoki is a unknowing descendant of Jorogumo who will risk her life to explore her heritage.

She is 24 years old, and often appears as a 6ft, muscular Japanese American woman with blue hair and punk clothing.

Ame (Raine) Aoki lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her journal has 6 entries.













2 Alertness

1 Animals

4 Athletics

3 Brawl

3 Crafts

2 Culture

1 Drive

0 Firearms

3 Influence

0 Investigation

1 Medicine

2 Melee

2 Occult

4 Performance

1 Science

1 Stealth

0 Survival

1 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Ame (Raine) Aoki is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty
  • Soft Spot: Abdomen (A specific spot on your body was previously injured and is now extremely vulnerable to further attacks. Called shots against your soft spot do +2 damage. If an attack hits you which could conceivably hit your soft spot, roll 1d10 at Difficulty 6. If you fail, the attack hits your soft spot and does +2 damage.)
  • Body 7


    9 Mind





  • Incapable of walking through dark spaces ()
  • Toy Guns Anything that looks like a gun, can be a gun

  • Ki


    Additional Citizenship: Japan, United States of America, Canada
    From Assets and Liabilities
    You maintain full legal status in a specific country or nation. You have official citizenship in the chosen country, in addition to your home country, and are entitled to any benefits that citizenship there entails.
    Polyglot: English, Japanese Sign Language, American Sign Language
    From Assets and Liabilities
    You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Polyglot: Latin, Old English
    Given by Iamangelofwar
    You are fluent in two additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Point of Contact: The Collector
    Given by Iamangelofwar
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from The Collector. Knowledgeable in many areas regarding the supernatural. Can be contacted as a source for information on items and creatures. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Yaoki mark
    Given by GreenAppll
    Ame has been recognized by a yokai as part yokai. If a yokai is hostile in nature, they will treat Ame as a neutral party and will not become hostile right away.


    From Maelstrom
    Bloodbag Ame is consistently required to fulfill her volunteer duty as a blood bag to Nimue. She will start every contract down one Source. Failure to fulfill her duty in a timely manner may result in a Loose End.
    Jorōgumo Return to Origin Your connection to the Jorōgumo, the origin of your yokai bloodline grows stronger. The more spiderlike/monsterous you become, the purer your blood is giving you benefits that only yokai has. The more spiderlike you act/become. The more benefits you may gain. delving into your bloodline, you may lose atrocities and murder in exchange for only failure (Only if you act spiderlike and gain a spider diet). For every 5 gifts related to a spider, you gain a +1 dice to those gifts and all spiderlike actions. If you ever become a full yokai, you shall gain the ability "Yokai Veil" where you will have +2 success to stealth in public.
    From Assets and Liabilities
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.

    Loose Ends

    Individual Enemy: Tengu

    Imminent Deadly Given by GreenAppll
    You have made a deal with one of the greatest onmyoji? Of all time. You will gain the ire of a hidden enemy that either you hunt first, or they hunt you first.


    Ame starts to play an old song made new, to quell or heighten the rage of Yokai in the surrounding area, including herself.

    Exert your Mind and spend an Action to activate. Select a Living or Animate target within 45 feet as well as a specific emotion. You must actively and obviously use a microphone or musical instrument to activate this Effect. Roll Charisma + Performance at Difficulty 6. Affected targets can resist by rolling Mind at Difficulty 8.

    If you succeed, for the next minute, your target will do things they otherwise wouldn’t have done, inspired by the chosen emotion. They will not necessarily display their emotions in an obvious way.

    Actions they take will be in keeping with their character and the way they tend to deal with strong emotions. They will be unlikely to change their mind about any actions taken or decisions made until after the Effect ends.

    Both attacking someone and being attacked will end the Effect.

    • If you succeed, the target MUST take at least one Action they otherwise would not have. Hey, GM who is reading this, I'm talking to you. You have to enforce this. Remember: Gifts must feel powerful.
    • You can target yourself if you qualify as a valid target by the other requirements.

    Ame starts to weave, precisely yet quickly, strong layers of spider’s webbing, white threads that have a surprising amount of versatility. Be it clothing, traps, nets or ropes.

    Exert your Mind and spend 1 minute to activate.

    Choose a specific type of webbing which could fit inside a messenger bag (up to 10 liters). It cannot be Alien and must be relatively basic. You cannot create explosives. You cannot create firearms.

    Roll Brawn + Crafts to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Created item lasts 1 hour.

    • You can fabricate a container of something so long as it contains a single type of thing (such as a tank of water) or it is designed to be packaged together (such as a first aid kit).
    • For setting the difficulty for the fabrication roll, something like a "shirt" would be difficulty 5, whereas "Police uniform" would be difficulty 9. The Outcome determines overall quality and how well the item fits the request.

    Ame pulls out her guitar, beginning a powerful chorus, and focuses the unbridled sea of musical talent inside her into waves of thunderous force that blast people and objects alike away from her.

    Exert your Mind and spend an Action to activate. You must actively and obviously use a musical instrument or microphone to activate this Effect. Roll Charisma + Performance at Difficulty 6.

    Create a repulsion field which extends out 15 feet from you in every direction, and lasts for the next 3 Rounds. Any Animate targets within the field cannot move any closer towards you. If they were within 15 feet from you when you activated the effect, they are immediately pushed back to the edge of the repulsion field.

    You must maintain Concentration during this Effect.

    • You can target yourself if you qualify as a valid target by the other requirements.

    Ame’s blood awakens a new gift, the ability to climb sheer surfaces in a way spiders do, climbing, crawling, even running up the walls when she needs an extra boost of speed.

    In a similar way, or perhaps just through her familiarity with the flow that is the city, the can now run through them without resistance, and bike through them without danger to herself and others.

    You gain the following benefits at all times.

    You may move easily and without a roll in any of the following situations.

    • Pathfinder: You are adept at making your way through crowds, underbrush, and other dense, congested environments. While doing so, you move at full speed.
    • Spider Climber: You are able to climb on and cling to any surface without regard for the ordinary rules of gravity. You climb at half your normal movespeed.

    The nightmares. The horrible feeling of spiders in her blood. What was written on that sheet of paper she was given. All signs that Ame can’t quite piece together yet, but her body is slowly piecing together for her. Several barely noticeable lumps across her body, namely in the palms of her hands, the soles of her feet, and the back of her throat, have gained the ability to sprout 50ft lengths of webbing, that can be used for self defense, or even longer amounts when not in combat.

    This webbing can be used as a garrote as well as a dagger.

    You gain the following benefits at all times.

    You are permanently and visibly transformed: a partial spider yokai. You are considered to be a Sapient, Living being when targeted..

    Your body provides you with the functionality of grappling hook. If used to attack, these "tools" use the same stats as a small knife.


    Max Encumbrance: 0 pounds.

    Track your current equipment here. You may start with anything your Contractor would reasonably have access to.

    On Person

    • Stonewashed jeans
    • Top half of a Volbeat t-shirt
    • Faux sapphire earrings
    • Leather Jacket
    • Blue armored jumpsuit under clothing
    • skater gloves
    • Knee and elbow padding under clothing
    • Leather boots, soles replaced with soles of climbing shoes
    • Unbreakable®️ Telescopic Umbrella U-202
    • Omamori Charm

    Blue Backpack

    • Wallet
    • Keys
    • Smartphone
    • Multitool
    • Rain jacket
    • First aid kit
    • Small guitar amp
    • Fishing line
    • Large bag of marbles
    • Folding bicycle
    • Bluetooth guitar to amp connector
    • Armored blue mask
    • Matches
    • Tight chupacabra tee
    • Container of salt

    Guitar Bag

    • Black electric guitar
    • Back up guitar strings
    • 20 guitar picks

    At Home

    • Woodcutter’s Axe
    • Blue suit jacket with her name embroidered on the pocket.
    • Alpaca blanket
    (Click to toggle Weapons reference)


    Trophies are special objects and equipment.

    Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.

    Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.

    Contractor Timeline

    6 Victories - 3 Failures
    Remaining Exp: 0 (Earned: 200 - Spent: 200)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move


    Ame (Raine) Aoki has made 3 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Ame (Raine) Aoki.


    Ame Aoki, born Raine Aoki, is a Japanese American woman who lived in San Francisco, California before moving to Tokyo, Japan after the death of her mother, Akari Aoki. Having not known her father at all and her mother not having any family in the states, she never had any sort of familial culture. This drew her to Japan, trying to rediscover her heritage and hopefully even family there.

    Before leaving America, she was lead guitarist of a local punk cover band “The Architects”.

    She currently lives in Shinjuju, working for a tourist company due to her fluency in English and in multiple kinds of sign language.

    After her fifth game, she joined a band she named “Mizugumo”, after the Japanese water spider. The band is picking up popularity in punk rock circles.

    Assets And Liabilities


    +1 Beautiful
    +1 Additional Citizenship
    Country: United States of America
    +1 Polyglot
    Language: English, Japanese Sign Language, American Sign Language