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Grif T. Erasmus

A 2-Victory Newbie Contractor played by raidococo in GA5-1921

Grif T. Erasmus is a Grifter who commits regular inheritance and insurance fraud who will risk his life to See how many people he can start to subtly influence.

He is 26 years old, and often appears as Above average heigt male, with regular body weight. Slightly long brown hair down to his neck, Clean shaven. Smiles with teeth and never extends to his eyes.

Grif T. Erasmus lives in GA5-1921, a setting where the paranormal work for the government.

Attributes

Brawn

2

Charisma

6

Dexterity

2

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

3 Culture

0 Drive

3 Firearms

4 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

3 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Grif T. Erasmus is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Grif T. Erasmus has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Submission

Traumas

(Grif T. Erasmus has no Traumas)


Source


Circumstances

Polyglot: ASL, Mandarin, Spanish.
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Anosmia You have no sense of smell, and your sense of taste is extremely limited. All Perception rolls which depend on smell fail automatically, and any Perception rolls which involve smell in some way (such as tasting things) are at +2 Difficulty.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.

Loose Ends

Group of Enemies: The IRS

Present Deadly Given by a Liability
Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

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Contractor Timeline

2 Victories - 0 Failures
Remaining Exp: 7 (Earned: 162 - Spent: 155)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Grif T. Erasmus has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Grif T. Erasmus has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Grif T. Erasmus.

Assets And Liabilities

Assets

-15 Iron Will
-15 Gifted
-12 Wealthy
-3 Polyglot
Language: ASL, Mandarin, Spanish.

Liabilities

+12 Glass Jaw
+6 Vengeful
+12 Group of Enemies
Name of Group: The IRS
+6 Compulsive Liar
+6 Delusions of Grandeur
+3 Anosmia