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Octa "Otto" P.U.S
Seven-legged legend!

A 3-Victory Newbie Contractor played by geniebottle in GA5-1921

Octa "Otto" P.U.S is a land-dwelling octopus who will risk his life to become the ultimate sea creature and spread knowledge of the sea and its creatures.

He is 37 years old, lives in a tank in Florida, and often appears as rust-coloured common octopus (Octopus vulgaris) wearing a bow tie. Full name is Octavius Percival Ulysses Shellman.

Octa "Otto" P.U.S lives in GA5-1921, a setting where the paranormal work for the government. His journal has 1 entry.













3 Alertness

2 Animals

2 Athletics

5 Brawl

0 Crafts

5 Culture

0 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

0 Melee

3 Occult

0 Performance

3 Science

2 Stealth

1 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Octa "Otto" P.U.S is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Lost Tentacle (Any Actions requiring the affected hand fail automatically. You are -1 to -3 dice on any rolls to perform Actions which require 2 hands, or 3 or more tentacles, depending on the Action.)
  • Body 6


    7 Mind





  • Traumatized Phobia: Fishing

  • Kraken's Wrath


    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Polyglot: Sumerian, Ugaritic, Latin
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
    Respected Expert: Cryptozoology
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.


    From Assets and Liabilities
    Animal You have the body of an animal. You are not capable of fine object manipulation, using equipment made for humans, or speaking a human language. You have no human legal status. Your form may impart other benefits or drawbacks depending on your species. Benefits are limited to a +3 dice bonus to one or two Actions your species is specifically adapted for (e.g. a chameleon blending in, a bloodhound tracking something by scent). You use your sheet’s stats as normal.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Bounce Back You heal incredibly quickly. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
    Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
    Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. Cage of the Deep One: The corporeal cage for the Kraken.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
    Bane: holy weapons You are weak to a specific material or type of attack. Any Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Nightmares: Ahab Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

    Loose Ends

    Group of Enemies: Sons of Ahab: A group of specifically marine monster hunters descended from the purported slayer of the Leviathan.

    Present Deadly Given by a Liability
    Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

    Dark Secret: Leviathan Incarnate

    Imminent Dangerous Given by a Liability
    You have a secret which, if it got out, would lead to immediate and significant consequences for you.

    Individual Enemy: Captain Herman

    Imminent Dangerous Given by a Liability
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.


    Contractor Timeline

    3 Victories - 0 Failures
    Remaining Exp: 2 (Earned: 172 - Spent: 170)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move


    Latest 0 of 0 answers


    Octa "Otto" P.U.S has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Octa "Otto" P.U.S.

    Assets And Liabilities


    -15 Gifted
    -3 Cat-Eyes
    -12 Wealthy
    -3 Respected Expert
    Field: Cryptozoology
    -3 Contortionist
    -9 Bounce Back
    -3 Nimble Fingers
    -3 Polyglot
    Language: Sumerian, Ugaritic, Latin
    -3 Swimmer's Build
    -0 Imbued


    +3 Traumatized
    Trauma: Phobia: Fishing
    +3 Ugly
    +3 Nightmares
    Subject: Ahab
    +3 Dark Secret
    Secret: Leviathan Incarnate
    +9 Outsider
    +9 Animal
    +12 Group of Enemies
    Name of Group: Sons of Ahab: A group of specifically marine monster hunters descended from the purported slayer of the Leviathan.
    +6 Individual Enemy
    Name of Enemy: Captain Herman
    +9 Supernatural Condition
    Supernatural Condition: Cage of the Deep One: The corporeal cage for the Kraken.
    +6 Bane
    Weakness: holy weapons
    +6 Scarred
    Scar: Lost Tentacle