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Angharad Tyali

A Newbie Contractor played by DeeAnn in Maelstrom

Angharad Tyali is a park ranger chosen one who will risk her life to create an eden for people and animals.

She is 21 years old, and often appears as a hippie peasant or park ranger.

Angharad Tyali lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

3

Perception

4

Abilities

3 Alertness

2 Animals

2 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

2 Medicine

0 Melee

0 Occult

0 Performance

2 Science

0 Stealth

4 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Angharad Tyali is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Angharad Tyali has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Murder
Animal-Lover

Traumas

(Angharad Tyali has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
Bounce Back You heal incredibly quickly. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 3 (Earned: 150 - Spent: 147)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Angharad Tyali has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Angharad Tyali has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Angharad's Bio

The story so far

Angharad...

...Grew up dirty poor in a PNW farming commune. Was given a heroic name, and told all her life that she was destined for greatness.

There wasn't a lot of stuff, but there was always plenty of love and food. She delighted in caring for the animals and watching wildlife, but wouldn't hunt or kill anything except bugs and fish.

Homeschooled and ignorant about people outside her commune, she got her first job as a summer park aide. It was fascinating. She loved meeting the people, maintaining the trails, and was especially happy when restoring streams and wildlife habitat.

The park rangers encouraged her to go to college to pursue that passion for green spaces. So she left the commune behind to go to college near PDX.

In the largest city in Oregon, she was horrified to see the reality of poverty, hunger, illness, and lack of compassion for people, pets, and the wild lands.

With the help of part-time and summer state park jobs and plenty of visits home--where she was reassured of her greatness and important destiny--she scraped up a 2-year degree in Wilderness Management.

She currently spends her spring & summer as a junior park ranger, her fall working as a wildlife habitat engineer, and her winter at home taking care of the animals while working toward an online Environmental Science degree.

The Chosen One?

Angharad herself has a bedrock certainty that she was chosen by something special. She knows it in the same way she know that she lives, she thinks, she talks to people, and she has a job and goes to school: she is the chosen one.

Maybe she knows because her first memory is of her mother telling her that everyone knew she was chosen for something great from the moment Angharad was conceived.

Maybe she knows because everyone in her commune acts like it's an ordinary thing. Fields need to be planted; animals need care; Angharad is the chosen one.

Maybe she knows because everything in her life has led her to believe that the commune was created so that she could be born, be raised, have a sanctuary, and to fulfill the great purpose for which she has been chosen.

The only thing that really bothers Angharad is that no one will tell her what that great purpose is.

/\

Some Bullshit

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Assets And Liabilities

Assets

-6 Focused
-12 Jack of All Trades
-9 Bounce Back

Liabilities

+6 Finances: Poor
+6 Delusions of Grandeur